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NPC Generator

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Advanced [show]


Sumnes Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a tan suit, green shirt, and violet tie. Her silver hair is cut short with large spiked bangs in the front. She wears a mask on her face.

Personality: A skeptical and narcissistic woman, Sumnes's first love is herself. Her second love is also herself. She also has developed a complete distrust of the Mercenary profession.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sumnes took refuge in the old dungeon and found the beat up flail and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Bonds: Immigrant, Job, Nature, Criminal record. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Sumnes Arnuanna, Female Elf Wizard 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 500 sp. 1 Holy water. 4 Thunderstones.


Social Check DCs


Olrok Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His hair is short and auburn. His eyes are likewise blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Olrok is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Olrok grew up listening to his mother's many stories. When Olrok reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and wants to raise his children well

Flaws: Antagonistic. Bonds: Family, Adventurer, Military. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Olrok Enfield, Male Half-Orc Rogue 7
Medium (6'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)15 (+2) 8 (-1)7 (-2)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Druidic
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Barendd Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He wears baggy brown pantaloons and a grey scarf. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise violet. His teeth are white and perfect.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small mountains village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has never given up on his poetry dream.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Forgetful. Bonds: Attractive, Nature, Criminal record. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Barendd Silverstone, Male Dwarf Commoner 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 66 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Bloodstone (40 gp). Azurite (13 gp). Jet (50 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is greasy and uncared for. His gray eyes peer out from beneath his feathered blue hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and wants to work out more often

Ideals: Entrepeneur, Fighting, Athletic, Artistic. Flaws: Ugly. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Caeldrim Wasanthi, Male Elf Paladin 2
Medium (5'3") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)17 (+3) 14 (+2)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs


Mastema Silence, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her hair is purple and very short. She is baby faced.

Personality: She never swears and excessively uses polite adverbs when speaking. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She is the product a well kept family trust fund and as such has never really known need. She helped her father out around the business and became quite the natural. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is compelled to act according to her religious beliefs; and wants to open a new tavern

Ideals: Optimist. Bonds: Family, Rich, Job, Religious. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Mastema Silence, Female Tiefling Aristocrat 2
Medium (6'3") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Religion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shivering Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears suspenders and pastel workpants. Her shirt is tan, and she wears a heavy pastel leather apron most of the time. Her cinnamon fur, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: When she was but 6 years old her parents immigrated from the north. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shivering grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shivering. Days after completing her studies, news broke out that her hometown was attacked by giants. Shivering was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Justice. Flaws: Insomniac. Bonds: Enemies, Criminal record, Immigrant. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Shivering Timber, Female Tabaxi Rogue 19
Medium (5'8") Tabaxi, True Neutral (CR 19)
Armor Class 12
Hit Points 118 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 16 (+3)9 (-1)
Skills Stealth +8, Survival +9
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +2

Possessions: 23000 gp. Sapphire pendant on gold chain (1300 gp). Fire opal pendant on a fine gold chain (2300 gp). Golden circlet with four aquamarines (4000 gp). A necklace of small pink pearls (4000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). A delicate brass dragon egg (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nurkara Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. Her golden hair is cut jaggedly and amateurishly. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. The war was a terrible time for her, and Nurkara does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in scythe use. She got away from her former life and has fallen to alcoholism.

Motivation: Someone believes her a fraud; and she feels kind of lost in life

Ideals: Fighting. Flaws: Depressed, Addict. Bonds: Enemies, Military. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Nurkara Goldfinder, Female Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp.


Social Check DCs

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