Art Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, brown, dusty cloak. She has no fur. Her hazel eyes peer out from beneath her broad brown hat.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is obsessed with her god.
History: Born in the north to a Barber, Art learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Barber like her mother before her.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Mundane. Bonds: Religious, Job, Immigrant. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 6 (-2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 800 sp.
Euphemia Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a white collared shirt and grey skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She wears her golden hair up in a very large beehive style do. She wears an eyepatch.
Personality: Eccentric and domineering, Euphemia will drive conversation. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She was granted divine powers by her dying sister.
Motivation: She's looking for her big break.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Actor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 18 (+4) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Undercommon, Gnome
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +5
Possessions: Obsidian (16 gp). Red garnet (50 gp). Peridot (30 gp).
Farideh Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'8". She has a large green mantle and cape that has been intricately interwoven into her black robe, and her gloved hand is found clutching a falchion. Her black crest is kept up in a ponytail inside a broad hat. She wears round tiny glasses practically rammed into her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She believes the world needs to unite to get rid of goblins once and for all.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At some point she was captured by goblins and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She is greedy; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Depressed. Bonds: Enemies, Rich, Slave, Criminal record. Occupation: Priest
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 5000 sp. Rose (80 gp). Coral (60 gp). 1 Minor magic item.
Cumpen Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. She keeps her golden hair in a pixie cut. Her skin is flawless and her green eyes scan people very quickly.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She receives visions of the future at random moments
History: A powerful brothel owner made her what she is. Her father took her hunting and taught her how to get in the mind of other creatures. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: To clean up the streets; and she is greedy
Ideals: Gifted. Bonds: Rich, Attractive, Guardian, Mentor, Nature. Occupation: Jeweler
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Barbena Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: She is irascible and easily irritated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Barbena is combative with any and all who dare try her patience in the slightest.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp.
Direcris Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Healer. He has a moderate pudge and is not very fit. He keeps his red crest in a flapper bob. His eyes are likewise red. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Spy, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To protect his home; and expand his business
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 44 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 300 pp. Cloth of gold vestments (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Myathethil Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and carries daggers. Her brown hair is matted, messy, and big. She wears crescent spectacles with a black brim.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Myathethil was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Poor. Occupation: Miner
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. Tourmaline (90 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!