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NPC Generator

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Advanced [show]


Jheri Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in an above average manner. Her scarlet crest is lengthy. Her face is covered beneath a completely black helmet.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is skeptical of what others tell her and is slow to trust.

History: Born to a pair of adventurers, Jheri grew up listening to her mother's many stories. She found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Flaws: Racist, Shy. Bonds: Attractive, Adventurer. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Jheri Esstyrlynn, Female Dragonborn Adept 14
Medium (6'4") Dragonborn, Lawful Good (CR 14)
Armor Class 9
Hit Points 47 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Investigation +7, Performance +6
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533321

Possessions: 1000 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His bronze crest is greasy and uncared for. His eyes are likewise red.

Personality: Azzakh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small mountains village. His mother was a soldier and died while he was still young. Azzakh was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature, Military. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Azzakh Linxakasendalor, Male Dragonborn Paladin 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 9 (-1)16 (+3)
Skills Stealth +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Anne Simmons, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a yellow shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her white hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She will rave to anyone who will listen. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Regain custody of her daughter; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Entrepeneur. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Anne Simmons, Female Half-Elf Barbarian 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Vondal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a faded coat and loose pants complete with broad hat. His skin is also unnaturally pale. He has styled his blonde hair well, parting it to the right. His eyes are a pleasant green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 7 years old his parents immigrated from the north. His necromantic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Religious. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Vondal Fallack, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +6, Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Tippletoe Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her auburn hair, when down, is lengthy. Her eyes are a pleasant green.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised in a desert tribe. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tippletoe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tippletoe. She's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor

Ideals: Artistic, Impeccable. Bonds: Job, Nature, Criminal record. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Tippletoe Nucklestamp, Female Gnome Warrior 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 15
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)18 (+4) 16 (+3)12 (+1)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Undercommon, Infernal, Druidic
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Two Llamas Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears skinny pants and wears a brown and white robe with the hood down. She has done her best to style her gray fur to look like a famous performer. Her eyes, though not visible through her cowl, are hazel.

Personality: Two Llamas is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Beggar work with an outfit from a few towns over. Beggar work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Beggar.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Extrovert, Gifted. Bonds: Criminal record, Job, Adventurer. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Two Llamas Of Snakes, Female Tabaxi Cleric 8
Medium (4'10") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +7, Survival +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Peridot (60 gp). Bloodstone (60 gp). Amethyst (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quilla Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are amber and she is always smoking a pipe.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Gifted from a young age, Quilla studied abroad. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: She's looking for her big break; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Quilla Offund, Female Gnome Warlock 14
Small (3'1") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 93 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills History +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 1100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). 1 Medium magic item.


Social Check DCs

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