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NPC Generator

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Advanced [show]


Alvyn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tan feathered hat and tan clothes. His red hair is cut jaggedly and amateurishly. His amber eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Insomniac. Bonds: Criminal record, Military, Nature. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Alvyn Tarkelby, Male Gnome Barbarian 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 39 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)15 (+2) 16 (+3)16 (+3)
Skills Acrobatics +0, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +5

Possessions: 17000 cp.


Social Check DCs


Bûbol Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. He wears his black hair up. He is very pretty but has cold, dead eyes.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his writing dream.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Selfish. Bonds: Attractive, Religious. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bûbol Mitchell, Male Half-Orc Barbarian 7
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)5 (-3) 15 (+2)14 (+2)
Skills Perception +5, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Tim Beckwith, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He is bristling with hidden weapons, mostly morningstars and rapiers. He sports a flattop hair cut. His blue eyes peer out from beneath his deerstalker grey hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Carpenter, Tim learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Carpenter like his mother before him.

Motivation: An old rival family wants him found; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Gifted. Bonds: Criminal record, Job, Adventurer, Family. Occupation: Carpenter

Voice: Relaxed voice

Attributes [hide]

Tim Beckwith, Male Human Commoner 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)12 (+1) 9 (-1)8 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 400 sp.


Social Check DCs


Rosalind Springfield, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears grey leather gloves, a grey jacket, and tight pants. Her golden hair is lengthy. Her gray unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She is skeptical of what others tell her and is slow to trust.

History: Rosalind was born in the south. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Spice Merchant job and began her own company from there.

Motivation: Sabotage a competitor; and expand her business

Ideals: Persistence. Flaws: Disease, Shy. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Rosalind Springfield, Female Human Monk 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Nora Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her hair, while still mostly red, has prominent grey streaks. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.

Motivation: To prove her worth to the world.

Ideals: Opinionated. Flaws: Ugly, Addict, Shy. Bonds: Poor. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Nora Trueanvil, Female Dwarf Commoner 8
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 34 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Performance +5, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Vepar Sadness, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'4" and wears a black coat over a grey low-cut shirt, and a deerstalker hat upon her head. Her left leg appears badly burned and disfigured. She has wavy black hair. Her silver eyes are slightly larger than normal.

Personality: She will rave to anyone who will listen. She is a very good compulsive liar and kleptomaniac.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tailor arts, while her father instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Rogue school at a young age so that she could practice her martial talents. After months of barely getting by, Vepar managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Vepar Sadness, Female Tiefling Rogue 5
Medium (6'4") Tiefling, Neutral Evil (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)15 (+2) 12 (+1)20 (+5)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5

Possessions: Zircon (70 gp). Deep blue spinel (900 gp).


Social Check DCs


Rivaan Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Tailor uniform. His crest is cut close to his head. His red eyes peer out from beneath his deerstalker green hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: Rivaan was raised in a hard working conservative environment. In his 17th year, his parents were killed by a brigands raid, leaving Rivaan alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Tailor like his father before him.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist, Persistence. Bonds: Job, Enemies. Occupation: Tailor

Voice: Sleepy voice

Attributes [hide]

Rivaan Shestendeliath, Male Dragonborn Druid 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)5 (-3) 14 (+2)11 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 900 gp. Black pearl (1300 gp). Hematite (10 gp). Iolite (40 gp). Bloodstone (40 gp). Jasper (40 gp). Fiery yellow corundum (700 gp). Citrine (40 gp).


Social Check DCs

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