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NPC Generator

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Advanced [show]


Abad Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He carries with him a set of bastard swords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His white hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful slaver made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Abad Flair, Male Tiefling Wizard 2
Medium (5'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 90 gp. Black star sapphire (500 gp). Alexandrite (500 gp).


Social Check DCs


Tyna Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear white tank tops with black skirt. Her black hair is still thick. Her eyes are hazel and she is always smoking a pipe.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Tyna was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Half-Orc people.

Flaws: Racist, Antagonistic. Bonds: Immigrant, Adventurer, Poor. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Tyna Elderberry, Female Halfling Commoner 16
Small (3'2") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 57 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling, Elven, Orc
Attacks Melee +2 / 4d10-3, Ranged +8 / 4d10+3, Grapple +3

Possessions: 600 pp. Alexandrite (200 gp). Citrine (20 gp). Black pearl (200 gp). Tourmaline (40 gp). Golden yellow topaz (200 gp). Sard (20 gp). Lapis lazuli (9 gp). Citrine (20 gp). Malachite (9 gp). Chalcedony (20 gp). Black pearl (200 gp). Violet garnet (200 gp). Obsidian (9 gp). Hematite (9 gp). Smoky quartz (20 gp). Sardonyx (20 gp). Rhodochrosite (9 gp). Peridot (20 gp). Coral (40 gp). Tourmaline (40 gp). Smoky quartz (20 gp). Tourmaline (40 gp). Freshwater pearl (9 gp). Deep blue spinel (200 gp). 1 Medium magic item.


Social Check DCs


Altho Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his white robe and has his trident always slung over his shoulder. His red hair is knotted and matted. His eyes are hazel and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east, but his parents moved at a very young age to the south. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Persistence, Optimist. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Altho Deephollow, Male Halfling Warlock 3
Small (3'3") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)12 (+1) 7 (-2)14 (+2)
Skills Acrobatics +2, Insight +0
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 2800 sp. 1 Magnifying glass.


Social Check DCs


Great Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a pastel suit, tan shirt, and green tie. His fur, while still mostly black, has prominent grey streaks. His copper eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. Great is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Great and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and an old rival family wants him found

Flaws: Shy, Antagonistic, Fearful. Bonds: Family, Nature. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Great Thundercloud, Male Tabaxi Barbarian 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)14 (+2) 14 (+2)19 (+4)
Skills Athletics +0, Deception +6
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +6

Possessions: 390 gp. 4 Smokesticks.


Social Check DCs


Krimmon Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. His psionic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and he doesn't get along with people that don't share his tastes

Ideals: Opinionated, Impeccable, Gifted. Bonds: Attractive, Immigrant. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Krimmon Glenfellow, Male Halfling Ranger 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 11 (+0)5 (-3) 14 (+2)11 (+0)
Skills Nature -1, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs


Ahrim Flight, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his red hair down. His skin is flawless and his gold eyes scan people very quickly.

Personality: Ahrim wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined. Bonds: Attractive, Religious. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Ahrim Flight, Male Tiefling Bard 9
Medium (6'10") Tiefling, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 24 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 120000 cp.


Social Check DCs


Warryn Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this southern man is typically in his Sculptor uniform. His golden hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. Warryn was born on a far southern island where he grew up under the tutelage of his mother, an expert Sculptor. He struck the Sculptor job and began his own company from there.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic, Philantrophist. Bonds: Job, Military, Immigrant. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Warryn Cobblelob, Male Gnome Cleric 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 15 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 9000 sp.


Social Check DCs

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