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NPC Generator

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Advanced [show]


Sun Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has a slight overbite and is overall scrawny. His fur is white and curly. His eyes are amber.

Personality: He acts crazy and hedonistic. He invites people to come help in his community garden.

History: Born in the east to a Miner, Sun learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Job, Family, Enemies. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Sun Fang, Male Tabaxi Fighter 3
Medium (5'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Helja Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear brown clothing when she does not wear armor. With bright red hair. She wears large thick round spectacles.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a poor family in the city she treasured whatever gifts she got. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has set out to sabotage the competition.

Motivation: She feels kind of lost in life; and sabotage a competitor

Flaws: Selfish, PTSD, Depressed. Bonds: Job, Poor. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Helja Dankil, Female Dwarf Bard 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 59 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 4000 gp.


Social Check DCs


Shane Bradly, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears brown leather gloves, a brown jacket, and tight pants, marred by teas. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: The child of a Painter, who enjoyed hunting, Shane was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Depressed. Bonds: Adventurer, Nature, Job. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Shane Bradly, Male Human Wizard 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 130 pp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karash Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His brown hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Stylist, but he was a colossal failure. He has achieved small success as a Ruler.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Rich. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Karash Sherwood, Male Half-Orc Bard 3
Medium (5'6") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)8 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Jane Denholm, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and she perpetually has her whip ready. Her tied-back hair is white. She has gleaming, smiling blue eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born blind and as such lacked many opportunities for work. Her family was turned out during the war. She and her family wandered west to less war torn lands. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect her home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Disease, PTSD. Bonds: Adventurer, Guardian. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Jane Denholm, Female Human Bard 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 100 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Ilanis Iathrana, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses like a well dressed Shepherd does. She has a long chestnut ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Glassblower, but she got bored and became a Shepherd. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and balancing her hectic life and new shepherd responsibilities is difficult

Ideals: Athletic. Flaws: Secretive, Disease. Bonds: Job, Enemies. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Ilanis Iathrana, Female Elf Warrior 8
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6

Possessions: 1100 gp. Sardonyx (60 gp).


Social Check DCs


Antinua Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman typically wears violet cloth garments or leather armor, and sports empty pouches on her belt. Her long white hair is drawn into a two foot long braid. She has a dull look in her hazel eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She is afraid of women and trembles around them

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Justice. Flaws: Shy. Bonds: Rich, Enemies, Adventurer. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Antinua Nailo, Female Half-Elf Barbarian 2
Medium (5'2") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 120 gp.


Social Check DCs

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