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Advanced [show]


Kaladan Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of rapiers on his belt, each one with a topaz on the hilt. His green crest is matted, messy, and big. His gold unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Kaladan and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kaladan discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kaladan fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Fighting, Passionate. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Kaladan Chumbyxirinnish, Male Dragonborn Barbarian 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 77 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 90 pp.


Social Check DCs


Mehen Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his nunchaku ready. His crest is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Mehen is depressed about a lot of things. He tends to be a nihilist. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Mehen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Mehen Orexijandilin, Male Dragonborn Barbarian 5
Medium (6'6") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp.


Social Check DCs


Cressel Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. He carries a battered whip and tarnished rapier as well. His silver hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Dilettante, Cressel learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Expand his business; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, In love. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Cressel Patience, Male Tiefling Commoner 2
Medium (6'0") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tawna Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her moppish brown hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is lazy, self-centered, vain, and jealous.

History: Tawna was raised in a hard working conservative environment. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She's also a talented Miner, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and doesn't want to be a server and was forced into it by her family

Flaws: Shy, Selfish. Bonds: Rich, Job, Family. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Tawna Kettlewhistle, Female Halfling Aristocrat 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Athletics +2, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Aquan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5

Possessions: 50 gp.


Social Check DCs


Gerard Rowley, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man is wearing colorful clothing, dressed as a Dyer. His black hair is kept up in a ponytail inside a wide-brimmed hat. He has gleaming, smiling brown eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a slaver, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Dyer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac

Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Criminal record, Mentor, Job. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Rowley, Male Human Druid 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp.


Social Check DCs


Kansif Winterbourne, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many blue ritualistic tattoos. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has moderate length black hair. Her eyes are hazel and beady.

Personality: A skeptical and narcissistic woman, Kansif's first love is herself. Her second love is also herself. She plays an instrument quite well.

History: Born to a pair of adventurers, Kansif grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Kansif Winterbourne, Female Half-Orc Commoner 4
Medium (4'11") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Hrathy Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman very much looks the part of a Engraver. She has shaved her head bald. Her gray eyes are passionate and lively.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Cursed with unlife at a very young age, Hrathy has worked very hard to control her curse. She left for the east, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and she is unsatisfied with her job

Ideals: Athletic. Flaws: Disease. Bonds: Job, Immigrant, Religious. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Hrathy Dumph, Female Half-Orc Paladin 3
Medium (6'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)16 (+3) 17 (+3)5 (-3)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Gnome, Undercommon, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3100 sp.


Social Check DCs

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