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NPC Generator

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Advanced [show]


Azaki Othronus, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a tan costume with the symbols of the four houses of cards on his torso. He sports a long silver beard, and similarly colored long hair. His green eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: Born in the south to a Actor, Azaki learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Actor like his mother before him.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Justice, Professionalism, Impeccable. Bonds: Job, Has a crush. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Azaki Othronus, Male Elf Druid 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)17 (+3) 12 (+1)15 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Tomi Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tomi is combative with any and all who dare try his patience in the slightest.

History: The child of a Adventurer, who enjoyed hunting, Tomi was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Nature, Slave. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Tomi Underfoot, Male Halfling Rogue 11
Small (3'2") Halfling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 48 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Religion +5, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3200 gp. Sapphire pendant on gold chain (2400 gp). Sapphire pendant on gold chain (2400 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Gruk Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair and beard is wavy and long. His eyes are blue.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A true patriot, Gruk would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gruk was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to raise his children well

Ideals: Athletic, Impeccable. Bonds: Attractive, Military, Family. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Gruk Tattersall, Male Half-Orc Warlock 1
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)5 (-3) 16 (+3)10 (+0)
Skills Investigation -1, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 sp. 1 Superior lock.


Social Check DCs


Zanna Turen, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears professional attire. She keeps her red hair in a pixie cut. Her hazel eyes are slightly larger than normal.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To be a Miner again; and many drow want her driven away

Flaws: Antagonistic. Bonds: Attractive, Nature, Mentor, Immigrant. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Zanna Turen, Female Gnome Ranger 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Stealth +0, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Obsidian (7 gp). Banded agate (7 gp). Coral (110 gp). Banded agate (7 gp). 1 Minor magic item.


Social Check DCs


Ernest Compton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a green scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His auburn hair is still thick. This blue eyed northerner is not easily forgotten.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His job bores him to no end. He has decided to make it more interesting.

History: He was born at the edge of vast island. His father had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Extrovert. Bonds: Adventurer, Criminal record, Nature, Rich. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Ernest Compton, Male Human Bard 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 16 (+3)8 (-1)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 400 sp. Bloodstone (50 gp).


Social Check DCs


Immeral Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with wide-brimmed hat. His white hair is cut short with large spiked bangs in the front. His gray eyes peer out from beneath his wide-brimmed blue hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Adventurer, but he got bored and became a Spy. He has drifted from career to career and currently works as a Spy.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Gifted. Flaws: Terse. Bonds: Rich, Job, Adventurer. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Immeral Qualanthri, Male Elf Fighter 12
Medium (5'3") Elf, Lawful Good (CR 12)
Armor Class 14
Hit Points 85 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills History +7, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnome, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp. Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. He keeps his blonde hair in a pixie cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nutae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Emotional, Forgetful. Bonds: Poor. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Nutae Sylvaranth, Male Elf Commoner 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)10 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. 1 Banded mail.


Social Check DCs

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