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NPC Generator

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Advanced [show]


Pelt Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has dyed his greying beige fur a little too much giving a sharp beige color. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Map Maker business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 6 years.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious, Rich. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Pelt Hummingbird, Male Tabaxi Adept 3
Medium (5'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 7 (-2)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Korinn Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brass crest is knotted and matted. Her eyes are likewise red.

Personality: She exudes charisma. She is a tour de force of persuasion. She works hard and plays hard.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Flaws: Hedonist, Disease. Bonds: Rich, Attractive. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Korinn Hshhsstoroth, Female Dragonborn Commoner 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)13 (+1) 5 (-3)16 (+3)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Banded mail.


Social Check DCs


Maagog Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. He has no crest. He has gold eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Maagog would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Military, Rich. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Maagog Ghaallixirn, Male Dragonborn Expert 8
Medium (6'8") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills History +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: Blue quartz (5 gp). Chrysoberyl (50 gp). Deep green spinel (50 gp).


Social Check DCs


Travok Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. His silver hair is greasy and uncared for. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. Travok was born on a far northern forest where he grew up under the tutelage of his mother, an expert Healer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Travok Daerdahk, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 20 (+5)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 4000 cp.


Social Check DCs


Donaar Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this eastern man is well dressed, constantly wearing a black suit, green shirt, and white tie. He has wavy red crest. This gold eyed easterner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Donaar and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Military. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Donaar Zzzxaaxthroth, Male Dragonborn Adept 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 10 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)12 (+1) 8 (-1)8 (-1)
Skills History +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp. Aquamarine (400 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Swift, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses well, typically a more casual-formal manner. His silver hair is braided into rings. His skin is flawless and his red eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Mayor and was forced into it by his family.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Raam Swift, Male Tiefling Cleric 7
Medium (5'0") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)8 (-1) 9 (-1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Blue star sapphire (500 gp). White pearl (90 gp). Lapis lazuli (12 gp). 1 Minor magic item.


Social Check DCs


Eberk Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a grey cloak and cross-gartered black stockings, he is not a threatening figure. His brown hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Eberk will drive conversation. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Stableman, Eberk learned a great deal about his mother's area of expertise. He worked as a nervous Stableman and found it very stressful. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to be a tanner again

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Eberk Aranore, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)17 (+3) 12 (+1)10 (+0)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Dwarven, Gnoll, Auran, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs

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