Nikki Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a faded coat and loose pants complete with broad hat. She keeps her white hair in a pixie cut. She wears an eyepatch.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born on a small isolated farm. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.
Motivation: To clean up the streets; and seeks redemption
Flaws: Ugly, Fearful. Bonds: Guardian, Nature, Criminal record. Occupation: Shipwright
Voice: Hollow voice
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
Skoth Harlow, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'8" and very much looks the part of a Map Maker. His right hand appears badly burned and disfigured. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are brown.
Personality: Calm and collected, he is a well trained Map Maker. He misses his home and complains about the freezing weather, even in summer.
History: He was born at the edge of vast desert. His necromantic abilities were realized during a raid on his village. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and expand his business
Ideals: Gifted. Bonds: Job, Immigrant, Nature. Occupation: Map Maker
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: Aquamarine (1500 gp). Obsidian (10 gp). Amethyst (100 gp). Golden pearl (100 gp).
Surina Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She carries with her a set of axes on her belt, each one with a ruby on the hilt. She has dyed her greying gold crest a little too much giving a sharp gold color. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Energy wise she seems alert and responsive.
History: Surina was born in the east. At a young age she loved to build and create. Her parents enrolled her in a Monk school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying sister.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Professionalism, Persistence, Gifted. Occupation: Carpenter
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 20 pp. Tiger eye turquoise (5 gp). 1 Minor magic item.
Olivia Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses in collared shirts and wears a proper scarf over her head. Her silver hair is matted, messy, and big. She tend to wears goggles to shield her eyes.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She receives visions of the future at random moments
History: She was born in a small plains village. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Herbalist
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 9)
Armor Class 14
Hit Points 19 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 120 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp).
Cory Barlow, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His hair is chestnut and curly. He wears large thick round spectacles.
Personality: He has always had a great fascination with Tabaxi culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Artistic, Athletic. Flaws: Racist. Bonds: Rich. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Pelt Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. His orange fur is long and unkept. His green eyes dart from person to person to random spaces in the air.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Pelt does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He's also a talented Sculptor, but doesn't like to broadcast it.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Depressed. Bonds: Rich, Immigrant, Job, Military. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 82 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 50 pp. Deep blue spinel (200 gp). Red-brown spinel (160 gp). Deep green spinel (160 gp). Sardonyx (80 gp). Deep blue spinel (200 gp). Rock crystal (80 gp).
Gomory Hackney, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. His golden hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. Gomory was born on a far southern plains where he grew up under the tutelage of his father, an expert Marshal. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 74 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 29000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!