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NPC Generator

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Advanced [show]


Jillian Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many black ritualistic tattoos. She prefers to wear flannel. She has moderate length silver hair. Her ears are large.

Personality: A deeply religious woman she believes everything happens for a reason. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She dropped out of school before completing her studies. She has since lost track of the people in her past.

Motivation: To prove her worth to the world.

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Religious, Slave. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Jillian Appleblossom, Female Halfling Wizard 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 4000 sp.


Social Check DCs


Ribbles Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. He has done his best to style his golden hair to look like a famous performer. He has amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He worked as a nervous Unemployed and found it very stressful. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: He is greedy.

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Ribbles Horcusporcus, Male Gnome Monk 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)8 (-1) 14 (+2)9 (-1)
Skills Intimidation +1, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Osah Rise, Female Tiefling [Permalink]

Personal [hide]

Description: 4'10" and muscular, this northern woman is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her small hat is riddled with cuts and holes. She wears an eyepatch.

Personality: She can speak with the recently deceased. She invites people to come help in her community garden.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents enrolled her in a Ranger school at a young age so that she could practice her psionic talents. After a long history of fighting, Osah and her spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Osah Rise, Female Tiefling Ranger 8
Medium (4'10") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He has a silver handlebar mustache and slicked back silver hair. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Sindri was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Bonds: Religious, Criminal record, Poor, Slave. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Sindri Quillsharpener, Male Gnome Rogue 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)11 (+0) 7 (-2)16 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Eiravel Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. He wears his blonde hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has always had a great fascination with Half-Elven culture. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: The child of a Miller, who enjoyed hunting, Eiravel was taken on many hunting expeditions. Eiravel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against brigands; and many brigands want him driven away

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Enemies, Nature. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Eiravel Iathrana, Male Elf Commoner 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Calcitro Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his dagger always slung over his shoulder, and carries daggers. He is bald on top and has large white tufts of hair around his ears. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered

History: Calcitro hails from a village terrorized by dire rats. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in dagger use. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Calcitro fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many dire rats want him driven away.

Ideals: Fighting, Logical. Flaws: Ugly, Selfish. Bonds: Enemies. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Calcitro Goodbarrel, Male Halfling Barbarian 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 15 (+2)9 (-1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamash Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His bronze crest has been sun bleached extensively. His gold eyes peer out from beneath his deerstalker black hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Opinionated, Logical. Flaws: Racist. Bonds: Religious. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Shamash Fharngnarthnost, Male Dragonborn Aristocrat 8
Medium (6'1") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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