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NPC Generator

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Advanced [show]


Rosamund Garfield, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a fancy brown dress. She keeps her chestnut hair in a pixie cut. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and money/treasure

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor, Rich. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Rosamund Garfield, Female Human Druid 6
Medium (4'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)6 (-2) 13 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 sp. Rich purple corundum (1400 gp). Violet garnet (300 gp). Blue sapphire (1400 gp). Star ruby (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Morton, Female Human [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with blue skirt. Her auburn hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the east her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Beggar work with an outfit from a few towns over. Beggar work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Seeks redemption; and sabotage a competitor

Flaws: Shy. Bonds: Job, Poor, Criminal record. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Giselle Morton, Female Human Bard 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 1000 cp.


Social Check DCs


Bardryn Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is typically in her Miller uniform. She is physically well-built. Her hair is long and silver with streaks of chestnut, and is pulled back with small grey clips. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is irascible and easily irritated. She is able to make almost anything out of random pieces of junk.

History: When she was but 8 years old her parents immigrated from the west. A gifted student she started as a Spy, but she got bored and became a Miller. She left for the west, certain she would find work there.

Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and she's repulsed by the pc

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Job, Immigrant. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Bardryn Goblinbane, Female Dwarf Expert 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)7 (-2) 14 (+2)15 (+2)
Skills Nature +0, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp. Jet (80 gp). 3 Antitoxin.


Social Check DCs


Krimmon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white vest and prefers green and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.

History: The child of western immigrants he idolized his father. His family was turned out during the war. He and his family wandered west to less war torn lands. After a long history of fighting, Krimmon and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to pay off his debts

Flaws: Ugly, Shy, Antagonistic, PTSD. Bonds: Immigrant. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Krimmon Wiseacre, Male Halfling Bard 15
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 99 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Performance +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 7000 gp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). A roughly beaten golden orb (120 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). A small bag of saffron. (80 gp). Old masterpiece painting (2300 gp). Embroidered and bejeweled glove (2000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (2300 gp). Cloth of gold vestments (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Wish, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean green cloak covering his clean studded leather. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the east. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic. Flaws: Insomniac. Bonds: Family, Religious, Immigrant. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Raam Wish, Male Tiefling Expert 7
Medium (6'5") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 53 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Aquan, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 2000 sp.


Social Check DCs


Einkil Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a grey poncho over his likewise colored trousers and shirt. With a patchy white beard and wild white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Gnomish culture. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and a strong sense of loyalty to gnomish people

Ideals: Athletic, Justice. Flaws: Racist. Bonds: Attractive, Military. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Einkil Battlehammer, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 14 (+2)7 (-2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 280 gp.


Social Check DCs


Aura Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His orange fur is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Sensitive. Bonds: Attractive, Immigrant, Rich. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Aura Of Ebony, Male Tabaxi Sorcerer 7
Medium (6'2") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 10 (+0)19 (+4)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1000 sp. Obsidian (11 gp). Bloodstone (20 gp).


Social Check DCs

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