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NPC Generator

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Advanced [show]


Gorbundus Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. He has done his best to style his black crest to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Gorbundus embodies much of what other species detest in the Dragonborns. He is afraid of women and trembles around them

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Gorbundus was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gorbundus's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Gifted, Impeccable. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Gorbundus Hashphronyxadyn, Male Dragonborn Ranger 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)10 (+0) 7 (-2)19 (+4)
Skills Intimidation +6, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs


Oblar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a grey scarf. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is long and unkept. His eyes, though not visible through his cowl, are violet.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Ugly, Addict, Insane. Bonds: Religious. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oblar Tealeaf, Male Halfling Ranger 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 10000 cp.


Social Check DCs


Burto Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His left leg appears badly burned and disfigured. His silver hair is cut jaggedly and amateurishly. His blue eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with dancing.

History: Burto lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Halfling conditions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Rich, Family. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Burto Deephollow, Male Halfling Cleric 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 5000 cp.


Social Check DCs


Shump Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. His hair is brown and curly. His eyes are gray and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Shump is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Doctor, who enjoyed hunting, Shump was taken on many hunting expeditions. In his 15th year, his parents were killed by a gnolls raid, leaving Shump alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Expand his business; and to reunite with his absent father

Flaws: Ugly. Bonds: Nature, Family, Enemies, Job. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Shump Jacobs, Male Half-Orc Barbarian 6
Medium (5'0") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Cloak Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He has dyed his greying brown fur a little too much giving a sharp brown color. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses divination through singing.

History: Cloak was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and wants to raise his children well

Ideals: Optimist, Gifted, Impeccable. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Cloak Of Snakes, Male Tabaxi Rogue 1
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills History +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 pp.


Social Check DCs


Vapula Shame, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and is generally shirtless and showing off her tattooed chest. She has wavy red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with a lost civilization.

History: Gifted from a young age, Vapula studied abroad. She found a children's book about a Tiefling Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Vapula and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vapula discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vapula fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted. Flaws: Insane, Disease, Depressed. Bonds: Adventurer. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Vapula Shame, Female Tiefling Paladin 4
Medium (5'0") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Aquan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Malachite (4 gp). Violet garnet (200 gp).


Social Check DCs


Ahinar Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is white, silky, and of moderate length. She wears crescent spectacles with a black brim.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC; and she wants to get laid

Ideals: Optimist, Artistic, Gifted. Bonds: Attractive, Has a crush, Adventurer. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Ahinar Arnuanna, Female Elf Aristocrat 10
Medium (5'2") Elf, Chaotic Good (CR 10)
Armor Class 14
Hit Points 28 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Investigation +5, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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