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NPC Generator

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Advanced [show]


Galiena Staurheim, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. She has a slight overbite and is overall scrawny. She wears a broad hat to hide her balding. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has all her life been fascinated with writing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her writing dream.

Motivation: She feels kind of lost in life; and wants to work out more often

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Immigrant, Attractive. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Galiena Staurheim, Female Human Monk 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)16 (+3) 9 (-1)15 (+2)
Skills Athletics +0, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Abyssal, Druidic, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp.


Social Check DCs


Margery Clayden, Female Human [Permalink]

Personal [hide]

Description: She dresses in grey turtlenecks beneath a brown coat with green slacks. Her hair is white and curly. Her face is covered beneath a completely black helmet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. Since then, she has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Margery Clayden, Female Human Warrior 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)10 (+0) 8 (-1)9 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1

Possessions: 130 gp.


Social Check DCs


Heward Hanes, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a pastel scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His silver hair is singed and shortened. His gray eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Spice Merchant, who enjoyed hunting, Heward was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Heward took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Justice. Flaws: Ugly. Bonds: Guardian, Nature, Adventurer. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Heward Hanes, Male Half-Elf Warrior 3
Medium (5'9") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 12 (+1)4 (-3)
Skills Performance -1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 70 pp. 1 Masterwork manacles. 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Kallista Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has styled her blue hair well, parting it to the left. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Artistic, Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Kallista Hope, Female Tiefling Warrior 3
Medium (6'1") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 17 (+3)8 (-1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Good lock.


Social Check DCs


Tim Norton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a brown and white robe with the hood down, and a wedding ring on his right hand. His silver hair is long and unkept. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal dancing training, and achieved minor success. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: In love, Nature. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Tim Norton, Male Human Warrior 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 pp. Amethyst (150 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Cloak In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman wears dark leathers with embroidery. Her clothes are grease stained in places. She has white fur. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She also hits on women, regardless of circumstances.

History: Born in the south her family was never financially stable. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants her loneliness to end; and she would like to get married and retire

Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Has a crush. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Cloak In the Wind, Female Tabaxi Adept 5
Medium (5'8") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Draconic, Giant, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 2000 sp. Rock crystal (50 gp). Hematite (14 gp). Citrine (50 gp).


Social Check DCs


Valida Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. She carries a battered halberd and tarnished club as well. She wears her blonde hair up. She is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a habit of throwing herself into exceedingly dangerous situations.

History: She got into the Herbalist business at a young age. She worked as a nervous Herbalist and found it very stressful. She inherited the family business which she has now maintained for 4 years.

Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and expand her business

Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Valida Foamtankard, Female Dwarf Aristocrat 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Smoky quartz (20 gp).


Social Check DCs

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