Alice Brownrigg, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her black hair down. Her eyes, though not visible through her cowl, are green.
Personality: She is happy with her job as a Miller. She turns her eye from what people do, preferring to live and let live. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Alice lived on a farm with her mother, near the main road leading to a nearby town. A gifted student she started as a Bookbinder, but she got bored and became a Miller. By chance she met her sister recently and the two have been together since.
Motivation: Further expansion of business; and her spouse's relatives view her with great suspicion
Bonds: Rich, Job, Has a crush, Adventurer, Family. Occupation: Miller
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Bimpnottin Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fancy tan dress. Her blonde hair is cut short with large spiked bangs in the front. She has gleaming, smiling blue eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: The child of western immigrants she idolized her father. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has built up a small fortune and can afford her own way.
Motivation: She wants revenge against illithids; and she uses money and sex appeal to get what she needs
Ideals: Joker. Bonds: Attractive, In love, Immigrant, Rich, Enemies. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Infernal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Spear Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern man wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is yellow and curly. His ears are large.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to loving parents in a slum to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 9
Hit Points 53 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.
Yurk Burton, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a black suit, blue shirt, and grey tie. He sports a flattop hair cut. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Yurk embodies much of what other species detest in the Half-Orcs. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Yurk hails from a village terrorized by drow. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Yurk and his spouse have recently divorced.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Ignan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 gp.
Kathra Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a brown and black handkerchief worn on her left side. She keeps her red hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Her tongue was cut out and she uses sign language. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich eastern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Server. She tends to her Server job now, and dutifully fulfills any obligations she has.
Motivation: To reunite with her absent mother; and expand her business
Flaws: Disease. Bonds: Rich, Job, Family. Occupation: Server
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 8
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 18 (+4) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 35000 sp. 1 Minor magic item.
Murgen Hadlee, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She is portly but not overly obese. Her white hair is well kept. Her eyes are violet and beady.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She enjoys reading and quiet.
History: She was born to loving parents in a slum to the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To share knowledge with the world; and balancing her hectic life and new fisher responsibilities is difficult
Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Fisher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 81 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Halfling
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1100 pp. Lapis lazuli (16 gp). Peridot (60 gp). Moonstone (60 gp). Violet garnet (1400 gp). Jasper (60 gp). Aquamarine (1400 gp). Rock crystal (60 gp). Emerald (400 gp). White pearl (120 gp). Smoky quartz (60 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp). Hematite (16 gp). Fiery yellow corundum (400 gp). Blue quartz (16 gp). Smoky quartz (60 gp). Violet garnet (1400 gp). Sard (60 gp). Banded agate (16 gp). Violet garnet (1400 gp). Deep blue spinel (1400 gp). Banded agate (16 gp). Star rose quartz (60 gp). Black opal (400 gp).
Tricking In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'0" northern man, he wears a pastel tunic with violet highlights, and long black pants that bunch up around his shoes. He sports a flattop fur cut. He has yellow eyes and a pastel hat with a violet feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a very good compulsive liar and kleptomaniac.
History: He was raised in a white middle class family as the only child. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Recently he has begun working with bootleggers and crooks.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Criminal record, Enemies. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 70 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Infernal, Ignan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Golden yellow topaz (1300 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item.
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