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NPC Generator

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Advanced [show]


Naill Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a long, tan cloak. He has moderate length auburn hair. His fierce blue eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Baker father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality.

Ideals: Justice. Flaws: Insane, Disease. Bonds: Has a crush, Adventurer, Military. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Naill Yaeldrin, Male Elf Cleric 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1300 sp. Moss agate (9 gp). Violet garnet (900 gp). Golden yellow topaz (900 gp).


Social Check DCs


Mastema Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them, and carries crossbows. She has no hair. This black eyed southerner is not easily forgotten.

Personality: A skeptical and narcissistic woman, Mastema's first love is herself. Her second love is also herself. She has a habit of throwing herself into exceedingly dangerous situations.

History: She got into the Sailor business at a young age. She helped her mother out around the business and became quite the natural. She became a Sailor soon after.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Fighting, Impeccable. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Mastema Fear, Female Tiefling Warlock 7
Medium (5'7") Tiefling, Neutral Evil (CR 7)
Armor Class 9
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 400 gp. Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His white hair is greasy and uncared for. He has gleaming, smiling brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 4 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Roland Atterton, Male Human Paladin 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)16 (+3) 10 (+0)7 (-2)
Skills Arcana +5, Persuasion +0
Senses Passive Perception 10
Languages Common, Celestial, Sylvan, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 gp.


Social Check DCs


Pelt Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her beige fur is braided into rings. This amber eyed easterner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to fit into much smaller and tighter spaces than normal.

History: Pelt was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying sister.

Motivation: She's repulsed by the PC; and retire the richest woman in the east

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Pelt Plume, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 6 (-2)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. White pearl (110 gp).


Social Check DCs


Thradal Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is still thick. He has brown eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Thradal has worked very hard to control his curse. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Thradal Silveraxe, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 19 (+4)9 (-1) 17 (+3)5 (-3)
Skills Arcana +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 180 gp. 1 Masterwork Common Melee.


Social Check DCs


Emerald On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left hand appears badly burned and disfigured. His lavender fur is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Unemployed in town.

History: He got into the Unemployed business at a young age. A gifted student he started as a Mason, but he got bored and became a Unemployed. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Flaws: Disease. Bonds: Poor, Job. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Emerald On the Water, Male Tabaxi Monk 5
Medium (6'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 9 (-1)17 (+3)
Skills Investigation +6, Stealth +5
Senses Passive Perception 9
Languages Common, Gnoll, Druidic, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Tiger eye turquoise (10 gp). Freshwater pearl (10 gp). Blue quartz (10 gp). Emerald (400 gp).


Social Check DCs


Quarion Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is red and curly. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Quarion embodies much of what other species detest in the Half-Elves. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Architect business at a young age. Through the years after Quarion was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Quarion's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Quarion Iathrana, Male Half-Elf Warrior 13
Medium (4'10") Half-Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 58 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Nature +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 800 pp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Black velvet mask with numerous citrines (130 gp). A silver and pearl hairclip (40 gp). Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Fire opal pendant on a fine gold chain (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs

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