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Advanced [show]


Fonkin Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a long, blue, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His hair is long and auburn with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His ears are large.

Personality: He likes to make people angry or surprised. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Fonkin was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has achieved small success as a Body Guard.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic, Racist. Bonds: Slave, In love, Job. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fonkin Scheppen, Male Gnome Expert 9
Small (3'3") Gnome, True Neutral (CR 9)
Armor Class 10
Hit Points 55 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 1900 gp. Aquamarine (500 gp). Carnelian (50 gp). Peridot (50 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maegan Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has a slight overbite and is overall scrawny. Her white hair is styled in orderly dreadlocks. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Maegan enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Maegan was born the youngest of three triplets. Her childhood dream was to be a Mayor, but she was a colossal failure. She has achieved small success as a Fletcher.

Motivation: She is unsatisfied with her job; and elven compassion

Ideals: Passionate. Flaws: Ugly, Hedonist, Racist. Bonds: Family, Job. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Maegan Glenfellow, Female Halfling Adept 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Aquan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Malmûg Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems and is in decent physical shape. He wears his brown hair up in a very large beehive style do. His green eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Banker in town.

History: He was born in the west, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Malmûg took refuge in the large cave and found the beat up flail and armor he uses now. He became a Banker soon after.

Motivation: To settle down with his crush; and he is greedy

Ideals: Gifted. Bonds: Rich, Job, Immigrant, Nature, Has a crush. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Malmûg Fawcett, Male Half-Orc Aristocrat 16
Medium (6'7") Half-Orc, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 145 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 19 (+4)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +8, Religion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +4

Possessions: 11000 gp. Hematite (14 gp). Carnelian (50 gp). Amethyst (50 gp). Iolite (50 gp). Obsidian (14 gp). Jade (50 gp). Peridot (50 gp). Rock crystal (50 gp). Blue quartz (14 gp). Moonstone (50 gp). Chrysoprase (50 gp). Star ruby (500 gp).


Social Check DCs


Cask Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a pastel tunic with black highlights, and long brown pants that bunch up around his shoes. He keeps his black fur in a flapper bob. He has several tiny emerald earrings on each ear.

Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Cask hails from a village terrorized by illithids. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Many illithids want him driven away; and he wants revenge against illithids

Flaws: Insane. Bonds: Rich, Enemies, Job, Attractive. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Cask Shoe, Male Tabaxi Paladin 6
Medium (5'1") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)19 (+4) 14 (+2)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Druidic, Aquan
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Amethyst (40 gp). Peridot (20 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alain Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears many layers of old clothing at all times. Her whole body is exceptionally muscular. She has shaved her head bald. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is mildly Halfling supremacist, though she does not identify as such. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth she was tutored by a cruel and relentless mentor. Alain was born on a far western desert where she grew up under the tutelage of her mother, an expert Stableman. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.

Flaws: Ugly, Racist. Bonds: Poor, Immigrant, Enemies, Mentor. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Alain Shadowquick, Female Halfling Wizard 9
Small (3'1") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 56 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 100000 cp. Rock crystal (40 gp). Lapis lazuli (4 gp).


Social Check DCs


Lance Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a violet tunic with white highlights, and long brown pants that bunch up around his shoes. His red hair is cut jaggedly and amateurishly. His gray eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Tanner, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Lance Arnuanna, Male Half-Elf Fighter 7
Medium (5'1") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 8000 sp. Alexandrite (900 gp).


Social Check DCs


Gilthur Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large grey jacket. He wears his silver hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Doctor, who enjoyed hunting, Gilthur was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Gilthur Aranore, Male Dwarf Druid 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 320 gp. Silver comb with moonstones (100 gp).


Social Check DCs

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