Mhurren Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple red line shooting up and back down. His white hair is greasy and uncared for. He has violet eyes and a black hat with a red feather.
Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: To clean up the streets; and to protect his home
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Guardian. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 90000 cp. Aquamarine (1500 gp). White pearl (90 gp). Tourmaline (90 gp).
Tree Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His gray fur is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.
History: He was born blind and as such lacked many opportunities for work. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Ugly, Antagonistic, Hedonist, Disease. Bonds: Enemies. Occupation: Roofer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 900 gp. 1 Minor magic item.
Thomas Shipley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his morningstar ready. His auburn hair is cut short. He tend to wears goggles to shield his eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Guard business at a young age. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Guard for the past few years.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: In love, Job, Adventurer. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp.
Zykroff Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a custom-built plate barding that's adorned with black lining and desert motifs. Her long white crest is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.
Personality: She likes to make people angry or surprised. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a desert tribe. She has had some formal singing training, and achieved minor success. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting, Artistic. Flaws: Antagonistic. Bonds: Nature. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 50 gp. Lapis lazuli (7 gp).
Osah Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her clothes are grease stained in places. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her ears are large.
Personality: While she acts the brute, she is far gentler than she would appear. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 120 gp.
Silent Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears dark leathers with embroidery. Her black fur is braided into rings. She tend to wears goggles to shield her eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She struck the Miller job and began her own company from there.
Motivation: She is content; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Forgetful, Mundane. Bonds: Religious, Job. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 70000 cp. Moss agate (7 gp).
Gillyd Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is drawn into a tight pony tail with a rose scrunchie. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is almost excessively polite to everyone, even when angry. She is lazy and tries to find solutions quickly.
History: She was raised in a desert tribe. She found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: To clean up the streets; and to reunite with her old friends
Flaws: Shy, Lazy. Bonds: Rich, Nature, Adventurer, Guardian. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 800 sp. Hematite (6 gp). Peridot (70 gp). 1 Banded mail.
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