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NPC Generator

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Advanced [show]


Anthony Tinley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He wears a colorful flower in his golden hair. His amber eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He has worked as a Healer like his mother before him.

Motivation: To be a Mayor again.

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Job, Immigrant. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Anthony Tinley, Male Human Wizard 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 pp.


Social Check DCs


Wiggens Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has styled his auburn hair well, parting it to the right. His brown eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, Wiggens studied abroad. While studying, he fell in love. They married and had a daughter. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Family, In love. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Wiggens Scheppen, Male Gnome Warrior 5
Small (3'5") Gnome, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 42 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +7, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Terran, Auran
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +5

Possessions: 6000 sp.


Social Check DCs


Two Llamas Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. He has styled his black fur well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he's in love

Flaws: Disease, Fearful. Bonds: Rich, Criminal record, Has a crush. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Two Llamas Shore, Male Tabaxi Adept 7
Medium (5'2") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1000 gp. Tiger eye turquoise (4 gp). Eye agate (4 gp).


Social Check DCs


Pijjirik Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light green in addition to tight pants, and sports empty pouches on his belt. His crest is cut close to his head. This red eyed westerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Stableman like his father before him.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Joker. Bonds: Rich, Job. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Pijjirik Akambherylliax, Male Dragonborn Wizard 10
Medium (6'1") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 10 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)9 (-1) 15 (+2)11 (+0)
Skills Acrobatics +7, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1400 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Shivering Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Gardener does. His fur is greying and his face has many wrinkles. His yellow eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Shivering was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted druidic powers by his dying brother.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Shivering Buttons, Male Tabaxi Rogue 8
Medium (5'11") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)18 (+4) 15 (+2)13 (+1)
Skills Nature +7, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Halfling, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp). Black velvet mask with numerous citrines (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is drawn into a tight pony tail with a card scrunchie. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a slaver, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural elven artifacts is his passion

Ideals: Extrovert. Flaws: Addict. Bonds: Poor, Attractive, Mentor. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Alexandre Blankley, Male Human Monk 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)8 (-1) 12 (+1)6 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Beatrice Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is typically in her Painter uniform. Her long chestnut hair reaches down to her waist. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in the east. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and to be a bowyer again

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Immigrant, Attractive. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Beatrice Harper, Female Half-Elf Druid 2
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 170 gp.


Social Check DCs

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