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NPC Generator

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Advanced [show]


Crampernap Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple brown line shooting up and back down. He is portly but not overly obese. He has a small bristly mustache and wavy auburn hair. His eyes are amber and beady.

Personality: He dislikes all the random violence that takes place in the east. He has all his life been fascinated with poetry.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered poetry. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Pacifist, Artistic. Flaws: Ugly, Mundane. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Crampernap Bafflestone, Male Gnome Adept 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 2 Antitoxin.


Social Check DCs


Anne Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears red painted combat armor at almost all times. With wild brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily eccentric. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: When she was but 4 years old her parents immigrated from the east. A few years later when the south was not economically sound they moved to her current location. She hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Immigrant. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Anne Quickstep, Female Halfling Warrior 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 19 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)11 (+0) 18 (+4)13 (+1)
Skills History +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 5000 cp. Silver comb with moonstones (400 gp).


Social Check DCs


Vicky Byron, Female Human [Permalink]

Personal [hide]

Description: 4'9" and muscular, this western woman prefers to wear brown clothing when she does not wear armor. She keeps her white hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she acts the brute, she is far gentler than she would appear. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Vicky never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She is greedy.

Ideals: Athletic, Fighting, Optimist. Flaws: Insomniac. Bonds: In love, Rich. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Vicky Byron, Female Human Sorcerer 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 40000 cp. An abacus with copper, silver and gold markers (120 gp). Old masterpiece painting (1200 gp). Silver comb with moonstones (700 gp). 1 Masterwork manacles. 1 Hourglass. 1 Disguise kit.


Social Check DCs


Pirithin Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with black pants. His white hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a necromancer, Pirithin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pirithin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Professionalism, Fighting. Bonds: Nature, Mentor, Adventurer. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Pirithin Greenleaf, Male Halfling Paladin 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 310 gp. 1 Magnifying glass.


Social Check DCs


Biri Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a black collared shirt and tan skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her bronze crest is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: Biri speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her old friends.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Biri Mohradyllion, Female Dragonborn Wizard 3
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 2 Smokesticks. 3 Holy water.


Social Check DCs


Aura Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, and carries morningstars. Her fur is beige and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is afraid of women and trembles around them

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end her boredom; and she is content

Ideals: Fighting. Flaws: Mundane, Shy. Bonds: Attractive, Slave. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Aura Hummingbird, Female Tabaxi Aristocrat 10
Medium (5'1") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Investigation +5, Medicine +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 210 pp.


Social Check DCs


Hugh Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and green handkerchief worn on his right side. He carries with him a set of falchions, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his long blonde hair kept up in a rat tail. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Herbalist, but he was a colossal failure. He has taken up work as a Shepherd and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: PTSD. Bonds: Adventurer, Military, Job. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Hugh Wasanthi, Male Half-Elf Warrior 1
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 18 (+4)14 (+2)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +6

Possessions: 1000 cp. Hematite (15 gp).


Social Check DCs

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