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NPC Generator

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Advanced [show]


Donella Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. She carries with her a set of greatswords on her belt, each one with a emerald on the hilt. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. Her blue eyes have a joyful gleam in them most of the time.

Personality: Donella wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She is able to make almost anything out of random pieces of junk.

History: Donella was born the youngest of three triplets. After coming to the age of reason, Donella took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her daughter.

Ideals: Fighting, Disciplined, Gifted. Flaws: Depressed. Bonds: Family. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Donella Umbodoben, Female Gnome Aristocrat 9
Small (3'2") Gnome, Neutral Good (CR 9)
Armor Class 10
Hit Points 64 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +0 / 3d4-3, Ranged +2 / 3d4-1, Grapple +2

Possessions: 6000 sp. Eye agate (4 gp). Azurite (4 gp). Tiger eye turquoise (4 gp). Moss agate (4 gp). Zircon (80 gp). Alexandrite (1400 gp). Tourmaline (160 gp). Silver pearl (160 gp).


Social Check DCs


Two Llamas Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long red fur is drawn into a two foot long braid. Her eyes are likewise green.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Rich, Criminal record. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Two Llamas Grass, Female Tabaxi Warrior 2
Medium (6'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Sun In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is generally shirtless and showing off her tattooed chest. Her fur is orange and curly. Her eyes are a pleasant green.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is wracked by social anxiety; and to protect her home

Ideals: Artistic. Flaws: Sensitive, Fearful. Bonds: Adventurer, Guardian. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Sun In the Wind, Female Tabaxi Fighter 7
Medium (6'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)9 (-1) 18 (+4)13 (+1)
Skills Stealth +6, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. Black opal (1000 gp). Rock crystal (30 gp).


Social Check DCs


Jebeddo Nackle, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jebeddo is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his mother was called into army service. Jebeddo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jebeddo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting, Justice. Bonds: Military, Criminal record, Adventurer. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Jebeddo Nackle, Male Gnome Paladin 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 19 (+4)14 (+2) 16 (+3)13 (+1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Tiger eye turquoise (14 gp). Zircon (20 gp).


Social Check DCs


Seraphina TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses like a well dressed Spice Merchant does. She keeps her blonde hair in a flapper bob. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has all her life been fascinated with singing.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. She has worked as a Spice Merchant like her mother before her.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and she is unsatisfied with her job

Ideals: Athletic, Artistic, Fighting. Bonds: Job, Attractive. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Seraphina TellPenny, Female Halfling Commoner 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Kabbarg Huxley, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She is portly but not overly obese. Her red hair is singed and shortened. She wears round tiny glasses practically rammed into her face.

Personality: A deeply religious woman she believes everything happens for a reason. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a soldier and died while she was still young. Kabbarg was left her mother's suit of armor and trained in its use and care. She has never given up on her dancing dream.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants nothing more than to rejoin the army

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Religious, Military. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Kabbarg Huxley, Female Half-Orc Rogue 2
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 6 (-2)14 (+2)
Skills Investigation +3, Stealth +3
Senses Passive Perception 8
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Anne TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is dressed in an above average manner. Beneath her clothing is a huge mess of scar tissue. She has slicked back white hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Anne speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was very strict, and drilled into her lessons on being the perfect lady. She got away from her former life and has fallen to alcoholism.

Motivation: She is not mentally stable, and does not behave rationally; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Addict, Insane. Bonds: Attractive, Slave. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Anne TellPenny, Female Halfling Cleric 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 9
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)17 (+3) 8 (-1)5 (-3)
Skills Performance +0, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Orc, Goblin
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. A pair of silk slippers encrusted with tiny pearls. (50 gp).


Social Check DCs

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