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NPC Generator

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Advanced [show]


Roge Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. He has styled his chestnut hair well, parting it to the right. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich southern family. Roge abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Adventurer, Military. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Roge Quickstep, Male Halfling Expert 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 15
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He tends to wear a brown poncho over his likewise colored trousers and shirt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny ruby earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Flaws: Sensitive. Bonds: Attractive, Rich, Immigrant, Slave. Occupation: Ruler

Voice: American accent

Attributes [hide]

Orsik Bigtoe, Male Dwarf Warrior 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 121 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 20 (+5)13 (+1) 14 (+2)11 (+0)
Skills Deception +4, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. Jasper (30 gp). Jasper (30 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He is physically well-built. His crest is green and curly. His gold eyes dart from person to person.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Salasar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Salasar. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Justice. Bonds: Rich, Attractive, Criminal record, Military. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Salasar Verthisathurgiesh, Male Dragonborn Warlock 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Halfling
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 1500 gp.


Social Check DCs


Panana Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears professional attire. She has done her best to style her golden hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Panana was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Meet up once more with her childhood friend.

Ideals: Logical. Flaws: Selfish. Bonds: Attractive, Poor, Adventurer. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Panana Nucklestamp, Female Gnome Commoner 11
Small (3'6") Gnome, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 62 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)8 (-1) 11 (+0)12 (+1)
Skills Athletics +2, Performance +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +5

Possessions: 50 pp. Moss agate (7 gp). Jade (80 gp). Jasper (50 gp). White pearl (80 gp). Lapis lazuli (7 gp). Jet (80 gp). Tourmaline (80 gp). Rock crystal (50 gp). Jasper (50 gp).


Social Check DCs


Sariel Firahel, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears tattered old clothes. She has a hunchback. Her red hair is greasy and uncared for. Her brown eyes dart from person to person to random spaces in the air.

Personality: She dislikes all the random violence that takes place in the west. She is obsessed with finding treasure.

History: She was born in a small desert village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cook work with an outfit from a few towns over. Cook work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has dedicated herself to building a better kind of golem.

Motivation: To be a Animal Trainer again; and she desires power and/or immortality

Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Sariel Firahel, Female Elf Ranger 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Simple lock. 1 Bullseye lantern. 1 Magnifying glass.


Social Check DCs


Skamos Harm, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with broad hat. His purple hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are white.

Personality: Skamos is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. Skamos was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Animal Trainer. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and to be a miller again

Ideals: Extrovert. Flaws: Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Skamos Harm, Male Tiefling Warlock 8
Medium (6'9") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 6 (-2)16 (+3) 11 (+0)13 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Terran, Auran
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 4000 sp.


Social Check DCs


Quillathe Floshem, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with blue colored cloaks and clothing. She has a penchant for wearing a ring with an oversized amber on her right hand. With bright chestnut hair. Her eyes are a pleasant hazel.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A powerful brothel owner made her what she is. She dropped out of school before completing her studies. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Optimist, Logical. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Quillathe Floshem, Female Elf Fighter 11
Medium (4'11") Elf, Neutral Good (CR 11)
Armor Class 13
Hit Points 54 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Medicine +7, Stealth +7
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Ignan, Druidic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 370 pp. Aquamarine (200 gp). Citrine (40 gp). Tiger eye turquoise (7 gp). Jade (60 gp). Black pearl (200 gp). Black pearl (200 gp).


Social Check DCs

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