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NPC Generator

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Advanced [show]


Kody Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He usually wears his yellow robe and has his ceremonial dagger always slung over his shoulder, and his gloved hand is found clutching a ceremonial dagger. His black hair is slicked back into a classic pompadour. He has several tiny ruby earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a gnolls raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Religious, Enemies. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Kody Amakiir, Male Half-Elf Sorcerer 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 20000 cp.


Social Check DCs


Ozyman Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears white painted combat armor at almost all times. He keeps his brown hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist, Pacifist. Bonds: Attractive, Rich. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Ozyman Warmwater, Male Halfling Bard 5
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 10 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)12 (+1) 17 (+3)19 (+4)
Skills Intimidation +7, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp.


Social Check DCs


Morgran Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear brown clothing when he does not wear armor, marred by teas. His red hair is thinning but still full. His brown eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: Morgran hails from a village terrorized by orcs. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Merchant soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and many orcs want him driven away

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Enemies, Job, Debt. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Morgran Lutgehr, Male Dwarf Druid 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 118 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 20 (+5)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Auran
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Tiger eye turquoise (12 gp).


Social Check DCs


Heather Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her golden hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: She is irascible and easily irritated. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a Junk Dealer, her father struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She now travels the world, in search of power and loot.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Heather Fasharash, Female Half-Elf Bard 2
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Hatae Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she very much looks the part of a Adventurer. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She ran away from her former home and has been making her living as a Adventurer for the past few years.

Motivation: Expand her business; and further expansion of business

Ideals: Persistence, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Hatae Crane, Female Half-Elf Commoner 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 7 (-2)15 (+2) 15 (+2)17 (+3)
Skills History +4, Stealth +0
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: Brown-green garnet (150 gp).


Social Check DCs


Quillathe Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case, and she perpetually has her rapier ready. Her golden hair is matted, messy, and big. Her hazel unseeing eyes seem to look past you.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Ugly, Disease, Antagonistic. Occupation: Unemployed

Voice: Soft and melodious

Attributes [hide]

Quillathe Amastacia, Female Elf Cleric 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp. Chrysoberyl (130 gp).


Social Check DCs


Left-Handed Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears brown leather gloves, a brown jacket, and tight pants. Beneath her clothing is a huge mess of scar tissue. Her gray fur is lengthy and is close to two feet long. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a habit of throwing herself into exceedingly dangerous situations.

History: When she was but 5 years old her parents immigrated from the south. Her first spouse was a Body Guard, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: To prove her worth to the world; and to reunite with her absent mother

Ideals: Athletic. Flaws: Impulsive. Bonds: Slave, Immigrant, Family. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Left-Handed Fang, Female Tabaxi Warrior 2
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs

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