Tana Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her hair is brown and curly. Her fierce gray eyes like to dwell on things.
Personality: She speaks before she thinks and is too direct. She is a ruthless business woman, a trait she acquired from her mother.
History: Tana hails from a village terrorized by drow. In her 10th year, her parents were killed by a drow raid, leaving Tana alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Tana was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: She wants revenge against drow; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Navigator
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 12)
Armor Class 12
Hit Points 78 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Carved bone or ivory statuette (20 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (1500 gp). Old masterpiece painting (1600 gp). 1 Minor magic item.
Azzakh Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black tunic with brown highlights, and long black pants that bunch up around his shoes. His crest is white and curly. He wears round tiny glasses practically rammed into his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Azzakh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Bounty Hunter soon after.
Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality
Ideals: Athletic, Joker, Optimist. Bonds: Adventurer, Rich, Job. Occupation: Bounty Hunter
Voice: Posh accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 60 gp. 1 Breastplate.
Ishmoz Clifford, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'9", this man very much looks the part of a Spice Merchant. His red hair is cut short. His violet eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Energy wise he seems alert and responsive.
History: Gifted from a young age, Ishmoz studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Spice Merchant soon after.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Disciplined, Professionalism, Gifted. Bonds: Job, Family. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp. Large well-done wool tapestry (100 gp). A roughly beaten golden orb (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jarsali Tealeaf, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She wears dull yellow sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. Her moppish silver hair is in a traditional bowl cut. Her eyes are a pleasant gray.
Personality: While she acts the brute, she is far gentler than she would appear. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. In the meantime she has taken over work as a Body Guard and occasionally as a mercenary.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she desires power and/or immortality
Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Adventurer, Job. Occupation: Body Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 90 pp. Azurite (11 gp). Iolite (70 gp). Sard (70 gp).
Lewis Remington, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is an amazing painter.
History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. In the meantime he has taken over work as a Layabout and occasionally as a mercenary.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Layabout
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 6000 cp. 1 Minor magic item.
Theodoric Redfield, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small forest village. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent father.
Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Nature. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
Efferil Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length silver hair. His brown eyes are slightly larger than normal.
Personality: This man loves singing and to teach people singing more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.
History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Artistic, Persistence. Flaws: PTSD. Bonds: Rich, Attractive, Mentor. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Auran, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +5
Possessions: 120 gp. Large well-done wool tapestry (200 gp).
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