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NPC Generator

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Advanced [show]


Lerissa Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. Her hair is red and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a Slave Trader first and foremost. She believes firmly that knowledge should be universal. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Insomniac. Bonds: Rich, Immigrant, Job. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Lerissa Ignominy, Female Tiefling Adept 4
Medium (5'7") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 16 (+3)20 (+5)
Skills Deception +7, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. 1 Climber’s kit.


Social Check DCs


Beloril Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Mayor, and is pretty ugly. He has a long white beard with little hanging trinkets. His eyes are brown and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Animal Trainer profession.

History: Beloril was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Beloril grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beloril. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.

Motivation: An old rival family wants him found; and expand his business

Flaws: Ugly. Bonds: Job, Criminal record, Has a crush, Family. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Beloril Hammerstone, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 7 (-2)10 (+0)
Skills Stealth +4, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Gnome, Undercommon, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp. Rhodochrosite (15 gp). Chrysoprase (50 gp).


Social Check DCs


Barakas Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has no hair. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments

History: He was born in the south, but his parents moved at a very young age to the east. A freak accident while working with his Banker mother left him crippled. He was granted divine powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to tabaxi people

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Shipwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Barakas Clever, Male Tiefling Cleric 14
Medium (5'5") Tiefling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 66 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)11 (+0) 18 (+4)10 (+0)
Skills Medicine +9, Nature +5
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655443320

Possessions: 3000 gp. Alexandrite (1500 gp). Onyx (60 gp). Coral (110 gp).


Social Check DCs


River In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His cinnamon fur is kept up in a ponytail inside a Stetson hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, River studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Athletic, Impeccable, Gifted. Flaws: Insomniac, Lazy. Bonds: Rich. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

River In Shadow, Male Tabaxi Fighter 8
Medium (6'4") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 10 (+0)16 (+3)
Skills Athletics +4, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3

Possessions: 500 gp. Large well-done wool tapestry (400 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tattered old clothes. Her long orange fur is drawn into a two foot long braid. She has copper eyes and a brown hat with a black feather.

Personality: She is very quiet and rarely speaks above a whisper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of a Dyer, who enjoyed hunting, Great was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Great took refuge in the large cave and found the beat up greataxe and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the east; and she wants to get laid

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Great Shore, Female Tabaxi Warrior 9
Medium (5'8") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills History +4, Survival +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 3d4-3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 600 gp. Black opal (800 gp). Zircon (50 gp). Chrysoprase (50 gp). Amber (80 gp). Freshwater pearl (5 gp).


Social Check DCs


Pikar Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He carries a battered scimitar and tarnished mace as well. He has golden hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pikar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Pikar Reedfellow, Male Halfling Bard 14
Small (3'4") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 78 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +2 / 4d6-3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 6000 gp. Banded agate (16 gp). Smoky quartz (30 gp). Violet garnet (800 gp). Black pearl (800 gp). Blue quartz (16 gp). Jet (130 gp). Chrysoprase (30 gp). Hematite (16 gp). Chrysoprase (30 gp). Coral (130 gp). Deep blue spinel (800 gp). Blue quartz (16 gp). Rich purple corundum (400 gp). Jet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely grey suit with tan socks and a vest with buckled shoes. His hair is golden, silky, and of moderate length. His eyes are a pleasant violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a minor phobia of water and hates getting wet.

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Chad Dudley, Male Human Aristocrat 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 200 sp. Blue quartz (11 gp).


Social Check DCs

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