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NPC Generator

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Advanced [show]


Semyaza Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears just a green suit. She wears her chestnut hair up. Her eyes are likewise black.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and a strong sense of loyalty to tiefling people

Ideals: Passionate, Gifted, Athletic. Flaws: Racist, Secretive. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Semyaza Divinity, Female Tiefling Rogue 8
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 19 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp).


Social Check DCs


Bilga Brownrigg, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 5'6". She wears white painted combat armor at almost all times. Her hair is long and silver with streaks of auburn, and is pulled back with small white clips. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Bilga was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Bilga's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Bilga Brownrigg, Female Half-Orc Cleric 6
Medium (5'6") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)4 (-3) 12 (+1)8 (-1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Decarabia Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor. She carries with her a set of swords, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her blue hair is greasy and uncared for. Her eyes are red and she is always smoking a pipe.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a mechanic, and taught her how to fix just about anything. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Decarabia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Gifted, Persistence. Flaws: Ugly. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Decarabia Horror, Female Tiefling Ranger 8
Medium (4'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Athletics +2, Religion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 140 pp. Alexandrite (500 gp). Golden yellow topaz (500 gp).


Social Check DCs


Tricking Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she sports brown clothing, slightly heavier than average wear. She has beige fur. She wears round tiny glasses practically rammed into her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Tricking hails from a village terrorized by orcs. From her teen years she was always beautiful and desirable, so people have always doted on her. She has achieved small success as a Dyer.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of orcs

Ideals: Optimist. Bonds: Attractive, Poor, Job, Enemies. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Tricking Of Wine, Female Tabaxi Sorcerer 10
Medium (4'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)7 (-2) 6 (-2)16 (+3)
Skills Acrobatics +5, Performance +7
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 240 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with wide-brimmed hat. His fur, while still mostly brown, has prominent grey streaks. This copper eyed northerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the north to a Jeweler, Spring learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and to be a fisher again

Ideals: Logical. Flaws: Ugly, Insane, Hedonist. Bonds: Job. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Spring Timber, Male Tabaxi Paladin 8
Medium (6'5") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Persuasion +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1600 gp. Deep blue spinel (1400 gp). Star ruby (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Artin Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears silk and lounges about seductively. Her auburn hair is heavily combed to the left. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is very quiet and rarely speaks above a whisper. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Artin was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and to protect her home

Flaws: Shy. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Artin Gorunn, Female Dwarf Rogue 4
Medium (3'9") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)9 (-1) 9 (-1)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Lone Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'7" and is dressed in an above average manner. His right hand appears badly burned and disfigured. His gray fur is kept up in a ponytail inside a broad hat. His copper eyes peer out from beneath his broad brown hat.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Lone lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Attractive, Criminal record, Family, Slave. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Lone Of Spirit, Male Tabaxi Monk 1
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 800 sp. Tourmaline (60 gp).


Social Check DCs

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