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NPC Generator

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Advanced [show]


Pyra Twist, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She usually wears her green robe and has her trident always slung over her shoulder. She has brown hair. Her eyes are silver and she is always smoking a pipe.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is lazy and tries to find solutions quickly.

History: Sold as a small child to a wizard, Pyra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Doesn't want to be a Banker and was forced into it by her family; and a rival would like her out of the picture

Ideals: Disciplined. Flaws: Lazy. Bonds: Mentor, Criminal record, Family. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Pyra Twist, Female Tiefling Monk 2
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Valafar Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His brown hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Valafar Contempt, Male Tiefling Commoner 3
Medium (5'1") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 16 (+3)18 (+4)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Windy Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His brown fur is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in a small forest village. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.

Motivation: He seems to be bored by most things; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Nature, Family. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Windy Grass, Male Tabaxi Paladin 5
Medium (5'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)19 (+4)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp.


Social Check DCs


Bertram Cason, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He likes to wear grey tank tops with white pants, and his gloved hand is found clutching a scythe. He has no hair. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Religious, Enemies. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Bertram Cason, Male Human Paladin 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp.


Social Check DCs


Agatha Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is fair and her fingers are delicate and long. With wild black hair. She wears a mask on her face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Agatha hails from a village terrorized by giants. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cook work with an outfit from a few towns over. Cook work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: To be a Carpenter again; and her spouse's relatives view her with great suspicion

Ideals: Justice. Flaws: Fearful. Bonds: Enemies, Job, Family. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Agatha Plemens, Female Half-Elf Sorcerer 11
Medium (4'8") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 64 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Performance +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 180 pp. Lapis lazuli (15 gp). Moonstone (60 gp). Coral (50 gp). Aquamarine (1200 gp). Malachite (15 gp).


Social Check DCs


Avelina Springfield, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her red hair is smooth and relatively long. Her gray eyes are slightly larger than normal.

Personality: She is happy with her job as a Glassblower. She turns her eye from what people do, preferring to live and let live. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Immigrant, Job, Religious, Enemies. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Avelina Springfield, Female Human Paladin 2
Medium (4'10") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)7 (-2) 10 (+0)13 (+1)
Skills Nature +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 800 sp. 1 Backpack.


Social Check DCs


Jane Remington, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in an above average manner. Her black hair is wavy and long. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is fixated on the number 64. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is frequently practicing swordplay.

History: Jane was raised in a hard working conservative environment. Her father was a soldier and died while she was still young. Jane was left her father's suit of armor and trained in its use and care. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Flaws: Insane. Bonds: Attractive, Immigrant, Military, Job. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Jane Remington, Female Human Monk 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)10 (+0) 7 (-2)11 (+0)
Skills Intimidation +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1600 sp.


Social Check DCs

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