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NPC Generator

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Advanced [show]


Immeral L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy violet suit. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to get laid; and he's attracted to the pc

Bonds: Attractive, Immigrant, Has a crush, Adventurer, Religious, Enemies. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Immeral L'Fondant, Male Half-Elf Monk 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Celestial
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Moonstone (50 gp). Amber (100 gp). Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. His top hat is riddled with cuts and holes. He has gleaming, smiling red eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He struck the Barkeep job and began his own company from there.

Motivation: Further expansion of business; and he is greedy

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Fenriz Dischord, Male Tiefling Sorcerer 3
Medium (6'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points -2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 5 (-3)15 (+2) 13 (+1)17 (+3)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp.


Social Check DCs


Dondon Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. He takes great joy in being the best Junk Dealer in town.

History: Dondon was born in the east. At a young age he loved to build and create. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.

Motivation: To be a Fortune-teller again; and he'd like to take his coworkers down a peg

Ideals: Persistence, Philantrophist. Bonds: Immigrant, Attractive, Job. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Dondon Whispermouse, Male Halfling Adept 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 12 (+1)16 (+3)
Skills Deception +6
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Orc, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 30000 cp.


Social Check DCs


Dee Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: 2'8" and muscular, this southern woman tends to wear a large red jacket. Her hair is chestnut and curly. She wears a mask on her face.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. Energy wise she seems alert and responsive.

History: She was born in the south, but her parents moved at a very young age to the north. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: Her spouse's relatives view her with great suspicion; and a strong sense of loyalty to half-orc people

Ideals: Athletic, Professionalism. Flaws: Racist. Bonds: Immigrant, Adventurer, Family. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Dee Warmwater, Female Halfling Warlock 6
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 4000 sp.


Social Check DCs


Anne Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she tends to wear a large yellow jacket. She wears a feathered hat to cover her moderate length red hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is witty, but her monotone delivery comes off as unnerving She is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a wizard, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Joker, Gifted. Flaws: Addict, Secretive. Bonds: Adventurer, Mentor. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Anne Mellerelel, Female Half-Elf Paladin 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 6 (-2)12 (+1) 13 (+1)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Oblar Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing colorful clothing, dressed as a Mayor, marred by sweets. He has no hair. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: To find somewhere to settle down; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Artistic. Flaws: Ugly, Mundane. Bonds: Religious, Job. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Oblar Underfoot, Male Halfling Ranger 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 15 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Draconic, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30000 cp.


Social Check DCs


Krimp Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting white shirt and pants. He wears a feathered hat to cover his moderate length red hair. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of gnolls once and for all.

History: Krimp was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Bonds: Attractive, Enemies, Job, Family. Occupation: Gardener

Voice: American accent

Attributes [hide]

Krimp Hampton, Male Half-Orc Warlock 11
Medium (6'6") Half-Orc, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 16 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 4 (-3)12 (+1) 15 (+2)8 (-1)
Skills Athletics +6, Insight +6
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 330 pp. Golden pearl (50 gp).


Social Check DCs

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