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NPC Generator

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Advanced [show]


Bagga Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with black colored cloaks and clothing, and is pretty ugly. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: In love, Rich. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Bagga Atherton, Male Half-Orc Druid 3
Medium (5'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)7 (-2) 8 (-1)15 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (600 gp). 1 Breastplate.


Social Check DCs


Great In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. Her brown fur is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She got into the Locksmith business at a young age. Her father was a mechanic, and taught her how to fix just about anything. She has built up a small fortune and can afford her own way.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she wants revenge against brigands

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Rich, Job, Enemies. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Great In Woods, Female Tabaxi Warrior 10
Medium (6'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 79 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills Persuasion +6, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 260 pp. Moonstone (30 gp). Violet garnet (600 gp). Smoky quartz (30 gp). Brown-green garnet (110 gp). Zircon (30 gp). Silver pearl (110 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a black suit, tan shirt, and yellow tie and is in decent physical shape. His long chestnut hair is drawn into a two foot long braid. His eyes are white and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Emotional, Fearful. Bonds: Nature, Job, Family. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Thamuz Bliss, Male Tiefling Sorcerer 7
Medium (5'3") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 600 gp. Red spinel (100 gp).


Social Check DCs


Anselm Springfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears grey painted combat armor at almost all times. His long blonde hair is drawn into a two foot long braid. His thin eyebrows rest above his beady brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Anselm Springfield, Male Human Cleric 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp.


Social Check DCs


Mreksh Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears many layers of old clothing at all times. His crest is short and blue. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He got into the Map Maker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Sabotage a competitor; and to be a miller again

Flaws: Ugly, Insane. Bonds: Poor, Job, Criminal record. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Mreksh Wivvyrholdalphiax, Male Dragonborn Commoner 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Athletics +6, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


Silvo Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears white trousers with black and grey striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is still thick. He has gleaming, smiling amber eyes.

Personality: Silvo wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: Silvo was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Bonds: Attractive, Religious. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Silvo Glenfellow, Male Halfling Adept 7
Small (3'2") Halfling, Neutral Evil (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)9 (-1) 5 (-3)17 (+3)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs


Rathkran Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His crest is black and curly. His eyes are red.

Personality: Stoic and calm, he prefers to meditate than take action. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Sold as a small child to a necromancer, Rathkran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Criminal record, Mentor. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Rathkran Qyxpahrgh, Male Dragonborn Wizard 5
Medium (6'1") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 5 (-3)18 (+4)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 100 gp. Zircon (50 gp). Pink pearl (60 gp). Moss agate (9 gp). 1 Minor magic item.


Social Check DCs

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