Damaia Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: She usually wears her black robe and has her sickle always slung over her shoulder. She carries a battered bastard sword and tarnished sickle as well. She has styled her dark red hair well, parting it to the left. Her red eyes dart from person to person to random spaces in the air.
Personality: Damaia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: A powerful slaver made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Impeccable. Bonds: Slave, Mentor, Rich. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: Malachite (15 gp).
Lagazi Eastoft, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in a clean black cloak covering her clean studded leather. Her tied-back hair is white. She wears crescent spectacles with a black brim.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born to a Armorer, her mother struggled to pay the bills. Lagazi abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Poor, Adventurer. Occupation: Tanner
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 64 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 90000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Conrad Northcott, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His black hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in a small island village. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now owns his own business.
Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion
Ideals: Logical. Bonds: Family, Nature, Job. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 18 (+4) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 1000 cp.
Sethrekar Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green costume with the symbols of his god on his torso. His green crest is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has passion for adventuring and risk; and retire the richest man in the north
Ideals: Entrepeneur. Bonds: Immigrant, Enemies, Rich, Adventurer. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 13)
Armor Class 11
Hit Points 69 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +6
Possessions: 1000 gp. Obsidian (11 gp). Carnelian (30 gp). Chalcedony (30 gp). Amethyst (50 gp). Black pearl (1100 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item.
Patrin Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a falchion on his belt. His crest is bronze and curly. He wears an eyepatch.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is greedy
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Crown-heir
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. Solid gold idol (300 gp).
Jebeddo Nackle, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is well dressed, constantly wearing a blue suit, brown shirt, and tan tie. He is an epitome of beauty. His white hair is cut jaggedly and amateurishly. He has several tiny aquamarine earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother.
Flaws: Shy, Hedonist. Bonds: Attractive, Rich, Family. Occupation: Blacksmith
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 5 (-3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Mugrunden Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems. His scarlet crest is slicked back into a classic pompadour. His eyes are gold and beady.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Bellfounder father left him crippled. He has built up a small fortune and can afford his own way.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Shy, Impulsive, Disease. Bonds: Rich, Criminal record. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp. Gold music box (1000 gp).
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