Zepar Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a skull on it. He has dark red hair. His white eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.
History: Zepar was born in the north. At a young age he loved to build and create. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Gifted, Persistence, Impeccable. Flaws: Cynical. Bonds: Adventurer. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 800 gp.
Lucan Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is still thick. He has amber eyes and a blue hat with a black feather.
Personality: He is calm most of the time but flees social interaction. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of northern immigrants he idolized his father. His father was a soldier and died while he was still young. Lucan was left his father's suit of armor and trained in its use and care. He left for the north, certain he would find work there.
Motivation: He has a crush on the local Crown-heir; and he wants nothing more than to rejoin the army
Flaws: Shy. Bonds: Attractive, Immigrant, Military. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1000 gp. Hematite (11 gp). Golden yellow topaz (500 gp). Rhodochrosite (11 gp).
Lûga Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'11" and prefers to wear white clothing when he does not wear armor. His left hand appears badly burned and disfigured. He has black hair. His amber eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with his god.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 5 years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job
Flaws: Antagonistic, Greedy. Bonds: Religious, Poor, Job. Occupation: Sage
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Baradad Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His scarlet crest is drawn into a tight pony tail with a rose scrunchie. He is baby faced.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Rich, Adventurer, Criminal record. Occupation: Guard
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Right-Handed Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and dresses in collared shirts and wears a proper scarf over her head. She wears her yellow fur up. Her ears are large.
Personality: She is extraordinarily eccentric. She believes the world needs to unite to get rid of giants once and for all.
History: She was born into a rich family. Right-Handed liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many giants want her driven away.
Flaws: Ugly, Insane. Bonds: Enemies, Rich, Nature. Occupation: Mortician
Voice: American accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1100 gp. Golden yellow topaz (1200 gp). Star rose quartz (80 gp). Bloodstone (80 gp). Obsidian (14 gp).
Zanna Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears a worn and beaten armor. Her brown hair is styled in orderly dreadlocks. She is baby faced.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She is a ruthless business woman, a trait she acquired from her father.
History: She was born in the north, but her parents moved at a very young age to the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Beggar for the past few years.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Entrepeneur. Flaws: Racist. Bonds: Immigrant, Job, Adventurer. Occupation: Beggar
Voice: American accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Ea Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman dresses in collared shirts and wears a proper scarf over her head. Her clothes are grease stained in places. Her silver hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: When she was but 6 years old her parents immigrated from the west. A few years later when the south was not economically sound they moved to her current location. She got away from her former life and has fallen to alcoholism.
Motivation: She is terrified, and will act out of fear; and she is not mentally stable, and does not behave rationally
Flaws: Insane, Addict, Secretive. Bonds: Poor, Immigrant. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 59 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 2000 sp. Jet (110 gp). Golden yellow topaz (1100 gp). Azurite (4 gp). Azurite (4 gp). Violet garnet (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!