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Advanced [show]


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a brown coat over a white low-cut shirt, and a broad hat upon his head, he is not a threatening figure. He keeps his long cinnamon fur kept up in a rat tail. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Art would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Art took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic. Bonds: Military, Nature, Criminal record. Occupation: Server

Voice: Australian accent

Attributes [hide]

Art In the Wind, Male Tabaxi Expert 10
Medium (5'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Animal Handling +4, Deception +7
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Auran
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1100 gp. Freshwater pearl (5 gp). Lapis lazuli (5 gp). Aquamarine (400 gp).


Social Check DCs


Findex Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black trousers with grey and black striped suspenders. She wears various colorful collared shirts, and she perpetually has her shortspear ready. Her crest, while still mostly rusty, has prominent grey streaks. Her red eyes dart from person to person to random spaces in the air.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 16th year, her parents were killed by a dire rats raid, leaving Findex alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Someone believes her a fraud.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Immigrant, Enemies. Occupation: Guard

Voice: Stutters

Attributes [hide]

Findex Lhamboldennish, Female Dragonborn Commoner 4
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Dariff Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a lot of dark rich colors, with gold accents. Her golden hair is styled in orderly dreadlocks. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Dariff was born with her father's beautiful face. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Athletic, Optimist, Logical. Bonds: Attractive, Religious. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Dariff Bigtoe, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)6 (-2) 12 (+1)8 (-1)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 270 gp. 1 Breastplate.


Social Check DCs


Gennal Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has wavy white hair. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gennal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is a bit of a kleptomaniac; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Bonds: Rich, Nature, Enemies, Slave, Criminal record. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Gennal Selevarun, Male Elf Barbarian 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 10 (+0)6 (-2)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Oriax Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He tends to wear a large green jacket. His whole body is exceptionally muscular. His hair is blue and curly. His silver unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Oriax was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and to be a miner again

Ideals: Fighting, Opinionated, Gifted. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Oriax Dread, Male Tiefling Cleric 8
Medium (6'3") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)18 (+4) 16 (+3)16 (+3)
Skills Investigation +7, Stealth +5
Senses Passive Perception 13
Languages Common, Terran, Elven, Ignan, Aquan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 140 pp.


Social Check DCs


Orianna Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, constantly wearing a green suit, red shirt, and black tie. She wears a colorful flower in her red hair. She has several tiny opal earrings on each ear.

Personality: She has always had a great fascination with Half-Elven culture. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Cook for the past few years.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Orianna Hurt, Female Tiefling Adept 5
Medium (6'1") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)9 (-1) 18 (+4)14 (+2)
Skills Deception +5, Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zagga Read, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She wears her golden hair down. She wears large thick round spectacles.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a small toy that she constantly fidgets with.

History: She got into the Dyer business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She feels threatened by others; and further expansion of business

Ideals: Joker. Flaws: Addict, Fearful. Bonds: Job, Guardian. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Zagga Read, Female Half-Orc Adept 2
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)4 (-3) 14 (+2)9 (-1)
Skills Medicine +4, Religion -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1100 sp. Chrysoprase (60 gp). Blue quartz (16 gp). Red-brown spinel (50 gp).


Social Check DCs

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