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NPC Generator

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Advanced [show]


Nazû Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black painted combat armor at almost all times. His long red hair reaches down to his waist. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses divination through singing.

History: Gifted from a young age, Nazû studied abroad. He moved out north to avoid the crime he committed. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Nazû never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Gifted. Bonds: Attractive, Criminal record, In love. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Nazû Oakes, Male Half-Orc Ranger 1
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)10 (+0) 8 (-1)12 (+1)
Skills Religion +2, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Arnold Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His top hat is riddled with cuts and holes. This amber eyed northerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Arnold has worked very hard to control his curse. Some 10 years later his spouse died after the birth of his son. Heartbroken, Arnold never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Opinionated, Optimist. Flaws: Ugly, Disease. Bonds: In love. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Arnold Hanali, Male Half-Elf Bard 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)16 (+3) 15 (+2)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Orc, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pearl Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her auburn hair is lengthy and is close to two feet long. Her green unseeing eyes seem to look past you.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She feeds upon the attention of others.

History: Pearl was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her sister to traveling adventurers.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Pearl Fastfoot, Female Halfling Monk 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)12 (+1) 8 (-1)8 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1

Possessions: 210 gp.


Social Check DCs


Gûnd Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His silver hair is braided into rings. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has always had a great fascination with Tabaxi culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Tabaxi compassion; and to share knowledge with the world

Ideals: Logical. Flaws: Racist, Impulsive. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Gûnd Chester, Male Half-Orc Monk 17
Medium (5'1") Half-Orc, Neutral Evil (CR 17)
Armor Class 12
Hit Points 144 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)15 (+2) 9 (-1)16 (+3)
Skills History +8, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Aquan, Elven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2

Possessions: 4000 gp. Silver chalice with lapis lazuli gems (110 gp). A delicate silver chain set with a tourmaline (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (110 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver chalice with lapis lazuli gems (110 gp). Fire opal pendant on a fine gold chain (1200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A roughly beaten golden orb (110 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Thorpe Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a red coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He wears his white hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses divination through singing.

History: Thorpe hails from a village terrorized by gnolls. While studying, he fell in love. They married and had a son. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thorpe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, In love. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thorpe Deephollow, Male Halfling Ranger 4
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Star rose quartz (50 gp). Sardonyx (50 gp). Chalcedony (50 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Direcris Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a tight fitting green shirt and pants. He has a penchant for wearing a ring with an oversized topaz on his right hand. His wide-brimmed hat is riddled with cuts and holes. His gold eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.

History: The child of northern immigrants he idolized his father. Direcris abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Rich, Job, Adventurer, Immigrant. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Direcris Kimbatuul, Male Dragonborn Fighter 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Seven Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely pastel suit with green socks and a vest with buckled shoes. She keeps her red fur in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also has developed a complete distrust of the Stableman profession.

History: Seven lived on a farm with her mother, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Seven took refuge in the large cave and found the beat up axe and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Marry her sister to traveling adventurers.

Ideals: Optimist. Bonds: Job, Family, Nature. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Seven Running, Female Tabaxi Fighter 15
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 98 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 16 (+3)14 (+2)
Skills Deception +7, Insight +8
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 5000 gp. Alexandrite (1100 gp). Red-brown spinel (90 gp). Moonstone (40 gp). Banded agate (11 gp). Moonstone (40 gp). Alexandrite (1100 gp). Red garnet (90 gp). Fire opal (1000 gp). White pearl (90 gp). Zircon (40 gp). Chrysoberyl (90 gp). Black opal (1000 gp). Carnelian (40 gp).


Social Check DCs

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