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NPC Generator

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Advanced [show]


Joan Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears yellow leather gloves, a yellow jacket, and tight pants. Her chestnut hair is long and unkept. Her face is scarred and worn.

Personality: Stoic and calm, she prefers to meditate than take action. She would rather hide behind her crafts than deal with other people.

History: When she was but 3 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her spouse's relatives view her with great suspicion; and wishes to resurrect an old love

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Joan Hill, Female Half-Elf Sorcerer 5
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)13 (+1) 12 (+1)9 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 600 gp. Rhodochrosite (7 gp). Sard (40 gp). Bloodstone (40 gp).


Social Check DCs


Meena Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright tan and pastel, and wears rings and necklaces with large, colorful gems. Her chestnut hair, when down, is lengthy. Her amber eyes have a joyful gleam in them most of the time.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Meena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and marry her sister to traveling adventurers

Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Rich, Guardian, Family. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Meena Maekkelferce, Female Gnome Adept 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Terran, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Disguise kit. 1 Average lock. 1 Simple lock. 1 Backpack.


Social Check DCs


Watson Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Watson lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: To prove his worth to the world; and to unite with his brother

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Rich, Family. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Watson Stoutman, Male Halfling Expert 5
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)16 (+3) 13 (+1)7 (-2)
Skills Athletics +3, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Giant, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair is kept up in a ponytail inside a top hat. His brown eyes dart from person to person.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic, Addict. Bonds: Rich. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Gomory Lindsay, Male Human Barbarian 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Vaina Toti, Female Half-Elf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is fair and her fingers are delicate and long. She has wavy golden hair. Her eyes are brown and beady.

Personality: Vaina is depressed about a lot of things. She tends to be a nihilist. She is used to getting what she wants. In part because she is a meticulous planner.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Vaina was born on a far western plains where she grew up under the tutelage of her mother, an expert Server. She left for the west, certain she would find work there.

Motivation: She feels kind of lost in life.

Ideals: Professionalism, Artistic. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Vaina Toti, Female Half-Elf Rogue 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Blue star sapphire (1300 gp). Rose (70 gp). Brown-green garnet (130 gp).


Social Check DCs


Spring Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. She wears a colorful flower in her beige fur. She has several tiny ruby earrings on each ear.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Further she is a bit of a stoner and is frequently out of it.

History: When she was but 8 years old her parents immigrated from the north. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Flaws: Addict. Bonds: Rich, Attractive, Job, Immigrant, Religious. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Spring Thunder, Female Tabaxi Druid 6
Medium (5'0") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 500 gp. Golden yellow topaz (1400 gp). Chalcedony (20 gp).


Social Check DCs


John Gladstone, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He dresses in brown turtlenecks beneath a white coat with green slacks, marred by teas. His silver hair is thinning but still full. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of drow once and for all.

History: He was born into a rich family. He worked as a nervous Ploughman and found it very stressful. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: To be a Dilettante again; and money/treasure

Flaws: Ugly, Depressed. Bonds: Enemies, Rich, Job. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

John Gladstone, Male Human Ranger 11
Medium (5'6") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)15 (+2) 17 (+3)12 (+1)
Skills Arcana +6, Perception +7
Senses Passive Perception 17
Languages Common, Goblin, Giant
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 340 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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