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NPC Generator

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Advanced [show]


Kite Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light pastel in addition to tight pants. His Stetson hat is riddled with cuts and holes. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: Kite was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Sage and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Kite Prim Posies, Male Tabaxi Warrior 10
Medium (5'2") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 70 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 16 (+3)17 (+3)
Skills Medicine +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1100 gp. Rock crystal (30 gp). Golden yellow topaz (400 gp). Sard (30 gp). Onyx (30 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His long cinnamon fur is drawn into a two foot long braid. He has yellow eyes.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Dilettante. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Flaws: Ugly. Bonds: Poor, Job, Military, Mentor. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Ethereal Hummingbird, Male Tabaxi Wizard 6
Medium (5'2") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 7 (-2)14 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 8
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 300 gp.


Social Check DCs


Clerebold Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He usually wears his yellow robe and has his shortbow always slung over his shoulder. His white hair is long and unkept. His fierce amber eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Masseuse mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the north; and he feels threatened by others

Ideals: Joker, Entrepeneur. Flaws: Ugly, Shy, Disease. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Clerebold Mystralath, Male Half-Elf Sorcerer 2
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Pink pearl (70 gp).


Social Check DCs


Ar-Gul Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears skinny pants and wears a black and blue robe with the hood down. His whole body is exceptionally muscular. He wears his golden hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his brother before him, after school he went straight into learning to become a Ploughman. He has worked as a Ploughman like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new ploughman responsibilities is difficult

Flaws: Insane, Mundane, Disease. Bonds: Immigrant, Job. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Ar-Gul Hadley, Male Half-Orc Aristocrat 6
Medium (6'1") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)4 (-3) 12 (+1)12 (+1)
Skills Arcana +0, Religion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Fallond Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Stableman. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was always very intelligent and has formed a secret society of specialists.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Flaws: Secretive, Mundane, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Fallond Glanhig, Male Dwarf Fighter 6
Medium (4'4") Dwarf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)15 (+2) 9 (-1)16 (+3)
Skills History +5, Intimidation +6
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Wymar Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple pastel line shooting up and back down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a Stetson hat to hide his balding. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Wymar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wymar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and seeks redemption

Flaws: Ugly, Disease, Insane. Bonds: Criminal record. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Wymar Floshem, Male Half-Elf Fighter 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)18 (+4) 7 (-2)15 (+2)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Dwarven, Undercommon, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Pink pearl (40 gp). 1 Masterwork studded leather.


Social Check DCs


Synthrin Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears tight fighting clothing, which leaves very little to the imagination, she is not a threatening figure. Her copper crest is thinning but still full. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her mother raised her in a mountain cabin. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Synthrin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world; and she has money and likes to spend it

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Nature, Rich. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Synthrin Xephyrbahnor, Female Dragonborn Aristocrat 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 80 gp. 1 Breastplate.


Social Check DCs

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