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NPC Generator

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Advanced [show]


Williamina Hartford, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a top hat to hide her balding. Her face is covered beneath a completely black helmet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Gifted from a young age, Williamina studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She inherited the family business which she has now maintained for 4 years.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Williamina Hartford, Female Human Ranger 9
Medium (5'4") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)8 (-1) 12 (+1)15 (+2)
Skills Athletics +7, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp. Freshwater pearl (4 gp). Fire opal (1100 gp). Black opal (1100 gp). Coral (80 gp). Jade (80 gp).


Social Check DCs


Griselda Morley, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears rags and sports a simple walking cane, and a wedding ring on her left hand. She has done her best to style her blonde hair to look like a famous performer. Her brown unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses divination through singing.

History: She was born in a small island village. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle.

Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Poor, In love, Nature. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Griselda Morley, Female Human Rogue 11
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 2100 gp. Silver comb with moonstones (300 gp). Black velvet mask with numerous citrines (70 gp). A delicate silver chain set with a tourmaline (60 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Hupe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. He has a small bristly mustache and wavy black hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has never given up on his music dream.

Motivation: An old rival family wants him found.

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Family. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Hupe Goldfound, Male Halfling Adept 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 30000 cp. Blue quartz (8 gp). Chrysoprase (20 gp). Rhodochrosite (8 gp).


Social Check DCs


Findex Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her small hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is lazy and tries to find solutions quickly.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by goblins. Findex was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She is content.

Ideals: Gifted. Flaws: Ugly, Mundane, Lazy. Bonds: Enemies. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Findex Esstyrlynn, Female Dragonborn Ranger 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp. Cloth of gold vestments (170 gp).


Social Check DCs


Bolhild Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a brown poncho over her likewise colored trousers and shirt, and a wedding ring on her left hand. Her auburn hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her childhood dream was to be a Guard, but she was a colossal failure. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Flaws: Shy. Bonds: In love, Religious, Job. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Bolhild Bofdann, Female Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)4 (-3) 13 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 220 gp. A delicate silver chain set with a tourmaline (100 gp).


Social Check DCs


Anne Dayton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many black ritualistic tattoos. She wears a brown collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has dyed her greying golden hair a little too much giving a sharp golden color. She has a dull look in her gray eyes.

Personality: Anne hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was taken as a slave by a traveling circus and forced to perform She struck the Shoemaker job and began her own company from there.

Motivation: She is wracked by social anxiety; and to reunite with her absent mother

Ideals: Artistic. Flaws: Fearful. Bonds: Family, Slave, Job. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Anne Dayton, Female Human Cleric 10
Medium (4'8") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +7, History +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: An abacus with copper, silver and gold markers (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His chestnut hair, when down, is lengthy. His fierce gray eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful necromancer made him what he is. A freak accident while working with his Fortune-teller father left him crippled. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and sabotage a competitor

Flaws: Disease. Bonds: Job, Slave, Mentor, Rich. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Morkral Caebrek, Male Dwarf Rogue 4
Medium (4'5") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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