Osco Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of spears on his belt, each one with a sapphire on the hilt. He wears his brown hair down. His half smiles and green eyes are beguiling and draw you in.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Osco lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Crown-heir
Voice: Posh accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 370 gp. 1 Half-Plate.
Korfel Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears violet trousers with grey and white striped suspenders. He wears various colorful collared shirts. He has shaved his head bald. He has gleaming, smiling blue eyes.
Personality: A deeply religious man he believes everything happens for a reason. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A powerful brothel owner made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Some 7 years later his spouse died after the birth of his son. Heartbroken, Korfel never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: His religion dominates his actions.
Ideals: Optimist. Bonds: Religious, In love, Mentor. Occupation: Layabout
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 15)
Armor Class 10
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Draconic
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
Possessions: 6000 gp. Star rose quartz (40 gp). Onyx (40 gp). Zircon (40 gp). Black pearl (400 gp). White pearl (160 gp). Golden pearl (160 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). Citrine (40 gp). Peridot (40 gp). Jet (160 gp). Black opal (700 gp). Star rose quartz (40 gp). Bloodstone (40 gp). White pearl (160 gp). Alexandrite (400 gp). Chalcedony (40 gp). Deep blue spinel (400 gp).
Mamnen Blur, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His deerstalker hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Athletic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Mason
Voice: German accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 15)
Armor Class 15
Hit Points 56 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 6 (-2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +8 / 4d8+3, Ranged +10 / 4d8+5, Grapple +5
Possessions: 6000 gp. Violet garnet (900 gp). Black opal (500 gp). Peridot (40 gp). Emerald (500 gp). Zircon (40 gp). Jet (120 gp).
Ahinar Siannodel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her auburn hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Confrontational and typically high on some drug or another. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Navigator arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Addict, PTSD. Bonds: Attractive, Rich. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 4000 cp.
Ronwe Idea, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a well pressed and immaculate suit (or dress). She keeps her brown hair in a flapper bob. Her face is scarred and worn.
Personality: Prone to second guessing herself, she comes off as nervous. She also is a firm believer in the womanly ideal.
History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.
Motivation: She has money and likes to spend it; and to prove her worth to the world
Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Bonds: Rich. Occupation: Slave Trader
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 100 pp.
Trym Soames, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His hair is cut close to his head. His eyes are hazel and catlike.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against illithids; and he uses money and sex appeal to get what he needs
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 9 (-1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: 40 pp. Rhodochrosite (8 gp). Eye agate (8 gp). Banded agate (8 gp).
Quick Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She dresses in brown turtlenecks beneath a tan coat with black slacks. Her top hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a Sculptor, her father struggled to pay the bills. Her parents enrolled her in a Barbarian school at a young age so that she could practice her druidic talents. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle.
Flaws: Ugly, Depressed, Fearful. Bonds: Poor. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 9)
Armor Class 11
Hit Points 86 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Druidic, Elven, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: Blue star sapphire (1300 gp). Moonstone (30 gp). Alexandrite (1600 gp). Freshwater pearl (10 gp). Fiery yellow corundum (1300 gp). Red garnet (120 gp). Golden yellow topaz (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
