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NPC Generator

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Advanced [show]


Nikki Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely white suit with tan socks and a vest with buckled shoes. Sporting a white mohawk this woman's hair draws a lot of attention. She wears an eyepatch.

Personality: She speaks before she thinks and is too direct. She is obsessed with finding treasure.

History: She was born in a small forest village. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break.

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Adventurer, Nature. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Nikki Elderberry, Female Halfling Cleric 4
Small (2'9") Halfling, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 10 (+0)7 (-2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. Gold and topaz bottle stopper cork (1000 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (400 gp). 1 Chain shirt.


Social Check DCs


Dreali Hanali, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a simple blue robe with white stripes complete with hood. His brown hair is cut short. His blue eyes peer out from beneath his top blue hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dreali took refuge in the large cave and found the beat up spear and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Poor, Slave, Nature. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Dreali Hanali, Male Elf Commoner 11
Medium (4'7") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 33 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +5

Possessions: 800 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Agility, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red hair, when down, is lengthy. His eyes are silver and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: He was born into a rich family. A gifted student he started as a Engraver, but he got bored and became a Locksmith. He struck the Locksmith job and began his own company from there.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Fighting, Persistence. Bonds: Job, Rich. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Andram Agility, Male Tiefling Monk 8
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 900 gp.


Social Check DCs


Aerdeth Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a blue suit, tan shirt, and violet tie. He wears his red hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Farmer, but he got bored and became a Servant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Shy, Mundane. Bonds: Attractive, Job. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Aerdeth Ethanasath, Male Elf Sorcerer 4
Medium (4'8") Elf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 500 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). 1 Silk rope. 1 Silver holy symbol.


Social Check DCs


Kansif Payton, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a white coat over a grey low-cut shirt, and a feathered hat upon her head. She is an epitome of beauty. Her hair is long and red with streaks of white, and is pulled back with small white clips. Her eyes are brown.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Kansif studied abroad. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She was granted arcane powers by her dying sister.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and expand her business

Ideals: Joker, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Kansif Payton, Female Half-Orc Wizard 6
Medium (5'5") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 11 (+0)3 (-4)
Skills Acrobatics +5, History +4
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: Black star sapphire (800 gp). Coral (70 gp). Jet (70 gp). 1 Masterwork Light steel shield. 1 Darkwood Buckler.


Social Check DCs


Hlin Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears brown trousers with green and red striped suspenders. She wears various colorful collared shirts. She has red hair. She has a tattooed face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born several months after her mother was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Herbalist. She ran away from her former home and has been making her living as a Herbalist for the past few years.

Motivation: Wants a kiss; and she would like to get married and retire

Ideals: Joker. Flaws: Impulsive. Bonds: Military, Job, Has a crush. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Hlin Daraln, Female Dwarf Sorcerer 8
Medium (4'1") Dwarf, Lawful Good (CR 8)
Armor Class 9
Hit Points 24 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Athletics +2, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. Moss agate (4 gp). Amber (60 gp). Blue sapphire (1100 gp).


Social Check DCs


Fallthra Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by beers. Her wide-brimmed hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.

Personality: Cocky and sure of herself, she believes she is the best Barber born in the past three hundred years. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Fearful, Disease. Bonds: Job, Adventurer. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Fallthra Daerdahk, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 250 gp.


Social Check DCs

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