Ghesh Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His black crest has been sun bleached extensively. His gold unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Poor, Immigrant. Occupation: Healer
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 8)
Armor Class 9
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1500 gp. Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Alston, Female Human [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. She is physically well-built. Her blonde hair is heavily combed to the left. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was always a brilliant, if unscrupulous mind. Her father had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Rich, Attractive, Family. Occupation: Guard
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp. Brass mug with jade inlays (200 gp).
Bertram Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, red, dusty cloak. His moppish chestnut hair is in a traditional bowl cut. His thin eyebrows rest above his beady gray eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up flail and armor he uses now. He now spends his time doing works of charity.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Flaws: Ugly, Sensitive, Shy. Bonds: Nature, Family. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 16 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Infernal, Celestial
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 100 gp. Iolite (70 gp). Chrysoprase (70 gp). 1 Minor magic item.
Don Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, violet cloak. His auburn hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he has a crush on the local detective
Ideals: Optimist. Bonds: Has a crush, Rich, Adventurer. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 91 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (2100 gp). Silver comb with moonstones (500 gp).
Bernard Langley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears many layers of old clothing at all times. He keeps his black hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the north. Bernard was born on a far northern forest where he grew up under the tutelage of his father, an expert Interpreter. He used his abilities to travel the world and help people.
Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Interpreter
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 pp.
Vondal Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this man wears tight fitting clothing which further accentuates his frame. His auburn hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Vondal is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A powerful necromancer made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.
Motivation: An old rival family wants him found; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Depressed, Hedonist. Bonds: Attractive, Mentor, Family. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 9)
Armor Class 9
Hit Points 39 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 11000 sp. Rhodochrosite (7 gp). Golden pearl (70 gp). Black pearl (1400 gp). Eye agate (7 gp). Smoky quartz (30 gp). Bloodstone (30 gp). Aquamarine (1400 gp). 1 Minor magic item.
Eloise Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a violet shirt with thin black vertical stripes and brown pants. Her hair, while still mostly white, has prominent grey streaks. Her eyes are likewise hazel.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is able to fit into much smaller and tighter spaces than normal.
History: She was born several months after her father was called into army service. Her druidic abilities were realized during a raid on her village. She has set out to sabotage the competition.
Motivation: Revenge; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Mundane. Bonds: Military, Job, Enemies. Occupation: Unemployed
Voice: Pirate accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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