Kildrak Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. His left leg appears badly burned and disfigured. His hair is silver and very short. His violet eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born in the west, but his parents moved at a very young age to the north. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Scribe
Voice: Indian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Balam Art, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized green coat. He has no hair. He has a tattooed face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Balam and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 4)
Armor Class 8
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 300 gp. 1 Darkwood Buckler.
Alston Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is cut short with large spiked bangs in the front. His brown eyes have a joyful gleam in them most of the time.
Personality: He acts crazy and hedonistic. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in greatsword use. He tends to his Farmer job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and someone believes him a fraud
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Enemies, Job. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 40000 cp. Eye agate (11 gp). Jasper (50 gp). Moonstone (50 gp). Jasper (50 gp). 1 Minor magic item.
Shifting Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'7". He wears a brown shirt with thin white vertical stripes and green pants, and his gloved hand is found clutching a crossbow. He keeps his long beige fur kept up in a rat tail. His eyes are hazel and catlike.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Shifting was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and halfling compassion
Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Job. Occupation: Knight
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 92 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 260 pp. Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). An abacus with copper, silver and gold markers (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).
Rinn Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'3" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her tied-back hair is brown. This amber eyed easterner is not easily forgotten.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Energy wise she seems alert and responsive.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rinn took refuge in the ruined castle and found the beat up shield and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it
Ideals: Professionalism. Bonds: Job, Nature, Immigrant, Rich. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 13)
Armor Class 8
Hit Points 65 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +5 / 4d4+1, Ranged +2 / 4d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 3000 gp. Carved bone or ivory statuette (50 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (300 gp). Gold music box (2000 gp). Brass mug with jade inlays (300 gp). Carved bone or ivory statuette (50 gp). 1 Medium magic item.
Pennie Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses like a well dressed Assassin does. Her hair is silver and curly. Her eyes are likewise violet.
Personality: She is almost excessively polite to everyone, even when angry. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She has decided she is irredeemable; and sabotage a competitor
Flaws: Shy, PTSD. Bonds: Job, Criminal record, Religious. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trynnicus Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak, and carries quarterstaffs. His scarlet crest is kept up in a ponytail inside a Stetson hat. He wears round tiny glasses practically rammed into his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Trynnicus studied abroad. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Ideals: Fighting, Disciplined, Gifted. Bonds: Immigrant, Family. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 66 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Auran, Infernal
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1700 gp.
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Their contribution stands as a beacon of hope for all adventurers!
