Griselda Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a violet and black handkerchief worn on her right side. She has wavy chestnut hair. Her eyes are likewise violet.
Personality: She is extraordinarily eccentric. Griselda is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born in a small plains village. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she feels kind of lost in life
Flaws: Insane, Depressed. Bonds: Family, Nature, Rich. Occupation: Glassblower
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 300 gp.
Jelenneth Aloro, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her head has been shaved. Her eyes are hazel and she is always smoking a pipe.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She got into the Doctor business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Doctor. She has dedicated herself to building a better trade route.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural dragonborn artifacts is her passion
Flaws: Ugly. Bonds: Adventurer, Guardian, Slave, Job. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 170 pp. Golden circlet with four aquamarines (2000 gp). Solid gold idol (600 gp). Fire opal pendant on a fine gold chain (1400 gp). Solid gold idol (600 gp).
Vonbin Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear ponchos typically of a light grey in addition to tight pants. With bright blonde hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Through the years after Vonbin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Vonbin's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Mentor, Family. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Ribbles Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is heavily combed to the right. His eyes are brown.
Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.
History: When he was but 7 years old his parents immigrated from the north. He was an apprentice working in his mother's forge. He left for the north, certain he would find work there.
Motivation: Sabotage a competitor; and to unite with his sister
Ideals: Athletic, Logical. Flaws: Insane. Bonds: Immigrant, Job, Family. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Nurkara Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she likes to wear grey tank tops with green skirt. She sports blonde long hair. Her eyes are green.
Personality: She is happy with her job as a Hunter. She turns her eye from what people do, preferring to live and let live. She would rather hide behind her crafts than deal with other people.
History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Hunter. She has achieved small success as a Hunter.
Motivation: Retire the richest woman in the south; and sabotage a competitor
Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Job. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 18 (+4) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 360 gp.
Vlorn Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear red clothing when he does not wear armor. His hair, while still mostly auburn, has prominent grey streaks. His eyes are amber.
Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants his loneliness to end; and he has a rivalry with the church that dominates his actions
Flaws: Shy. Bonds: Attractive, In love, Religious, Mentor, Has a crush. Occupation: Banker
Voice: Timid voice
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 53 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 17 (+3) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Gnome, Orc
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Drogo Gladstone, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. He wears his chestnut hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Drogo's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Hedonist, Antagonistic, Secretive. Bonds: Attractive, Job. Occupation: Ploughman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
