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Advanced [show]


Thokk Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean black cloak covering his clean studded leather. His chestnut hair is styled in orderly dreadlocks. His blue eyes dart from person to person.

Personality: A skeptical and narcissistic man, Thokk's first love is himself. His second love is also himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to raise his children well; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Impeccable, Logical. Flaws: Mundane. Bonds: Mentor, Family. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Thokk Reid, Male Half-Orc Cleric 7
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)7 (-2) 16 (+3)17 (+3)
Skills Medicine +6, Performance +6
Senses Passive Perception 13
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 90 pp. Freshwater pearl (6 gp). Rhodochrosite (6 gp). Rhodochrosite (6 gp).


Social Check DCs


Creega Thackeray, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a top hat to cover her moderate length brown hair. Her brown eyes dart from person to person.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Creega took refuge in the old dungeon and found the beat up whip and armor she uses now. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To pay off her debts; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Military, Nature. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Creega Thackeray, Female Half-Orc Bard 15
Medium (6'3") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 90 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)11 (+0) 13 (+1)7 (-2)
Skills Insight +6, Survival +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 1000 gp. Black pearl (700 gp). Tiger eye turquoise (9 gp). Citrine (70 gp). Rock crystal (70 gp). Deep green spinel (140 gp). Banded agate (9 gp). Deep blue spinel (700 gp). Black star sapphire (400 gp). Blue sapphire (400 gp). Hematite (9 gp). Eye agate (9 gp). Black pearl (700 gp). Alexandrite (700 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kansif Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her trident. She carries a battered mace and tarnished trident as well. She has styled her auburn hair well, parting it to the right. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a great chef.

History: Gifted from a young age, Kansif studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kansif fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Gifted. Bonds: Attractive. Occupation: Server

Voice: Boston accent

Attributes [hide]

Kansif Walcott, Female Half-Orc Ranger 9
Medium (6'0") Half-Orc, Neutral Good (CR 9)
Armor Class 10
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Stealth +3, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helgret Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'11" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With wild white hair. Her amber eyes lackadaisically let the world flow into them.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a pair of adventurers, Helgret grew up listening to her mother's many stories. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Entrepeneur, Justice, Gifted. Bonds: Slave, Adventurer. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Helgret Helcral, Female Dwarf Paladin 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)14 (+2) 14 (+2)7 (-2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs


Dûsh Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear black tank tops with green pants. He wears his golden hair up. His blue eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with dancing.

History: He got into the Architect business at a young age. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Artistic. Flaws: Addict. Bonds: Job, Nature, Adventurer. Occupation: Architect

Voice: Raspy

Attributes [hide]

Dûsh Winchester, Male Half-Orc Warlock 7
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Sapphire pendant on gold chain (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Solid gold idol (900 gp). 1 Minor magic item.


Social Check DCs


Aura Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a white coat with grey slacks. His black fur, when down, is lengthy. He has a dull look in his copper eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.

History: Born to a Blacksmith, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Poor, Family. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aura Thunder, Male Tabaxi Paladin 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 73 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1400 gp. Solid gold idol (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Brass mug with jade inlays (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). 1 Minor magic item.


Social Check DCs


Beiro Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His brown hair is singed and shortened. His eyes are green and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Slave, Mentor, Nature. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Beiro Iranapha, Male Elf Barbarian 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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