Shax Fascination, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her sai, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She keeps her silver hair in a flapper bob. Her gold unseeing eyes seem to look past you.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Cursed with vampirism at a very young age, Shax has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is unsatisfied with her job.
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Job. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 95 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 7000 gp. Lapis lazuli (11 gp). Silver pearl (110 gp). Chalcedony (50 gp). Bloodstone (50 gp). Jet (110 gp). Obsidian (11 gp). Deep blue spinel (800 gp). Zircon (50 gp). Red-brown spinel (110 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Hematite (11 gp). Chrysoprase (50 gp). Black pearl (800 gp). Sardonyx (50 gp). Deep green spinel (110 gp). Alexandrite (800 gp). Obsidian (11 gp). Malachite (11 gp). Fire opal (1200 gp).
Irann Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She wears just a blue suit, and carries pickaxes. Her hair is cut close to her head. Her thin eyebrows rest above her beady blue eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Jeweler arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Irann was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Irann's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She would like to get married and retire; and she is greedy
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Rich. Occupation: Jeweler
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
Tana Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She prefers to wear flannel. Her small hat is riddled with cuts and holes. Her eyes are green and catlike.
Personality: While she acts the brute, she is far gentler than she would appear. She always tries to repair and not replace. It was this mentality that drove her into the Layabout business.
History: Tana was raised in a hard working conservative environment. A gifted student she started as a Marshal, but she got bored and became a Layabout. She ran away from her former home and has been making her living as a Layabout for the past few years.
Motivation: She'd like to take her coworkers down a peg; and to be a marshal again
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Layabout
Voice: Scottish accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Forcas Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears green painted combat armor at almost all times. His dark red hair is unkempt and raggedy. His red eyes peer out from beneath his small green hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them
History: Forcas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Animal Trainer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 61 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 4000 gp. Blue quartz (11 gp). Star rose quartz (80 gp). Eye agate (11 gp). Obsidian (11 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item.
Fragrant Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an entirely brown suit with violet socks and a vest with buckled shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her lavender fur is kept up in a ponytail inside a feathered hat. She wears round tiny glasses practically rammed into her face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Flattery will make her almost putty in your hands.
History: The child of a Gardener, who enjoyed hunting, Fragrant was taken on many hunting expeditions. Fragrant liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To settle down with her crush; and wants a kiss
Flaws: Mundane, Selfish. Bonds: Nature, Has a crush. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Tree Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has dyed her greying brown fur a little too much giving a sharp brown color. Her skin is flawless and her yellow eyes scan people very quickly.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to make almost anything out of random pieces of junk.
History: She is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.
Motivation: She is greedy.
Ideals: Gifted. Flaws: Shy, Insane. Bonds: Rich, Attractive. Occupation: Painter
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item.
Aline Richie, Female Human [Permalink]
Personal [hide]
Description: A 5'0" northern woman, she is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. Her auburn hair is braided into rings. She wears large thick round spectacles.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Gifted from a young age, Aline studied abroad. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Mason
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 800 sp.
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