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Advanced [show]


Senteq Dunben, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length golden hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Military, Family. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Senteq Dunben, Male Gnome Warrior 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Elegant Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. Her fur is beige and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Elegant was born on a far southern plains where she grew up under the tutelage of her father, an expert Barkeep. After a long history of fighting, Elegant and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Military. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Elegant Grass, Female Tabaxi Ranger 10
Medium (4'7") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 270 pp. Rhodochrosite (15 gp). White pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riardon Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'4". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a sword. He has shaved his head bald. His eyes are gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Body Guard, who enjoyed hunting, Riardon was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family.

Ideals: Joker. Bonds: Attractive, Family, Nature. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Riardon Iranapha, Male Elf Rogue 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Ignan, Infernal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1700 sp.


Social Check DCs


Bertram Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. His gray unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and marry his brother to traveling adventurers

Ideals: Justice. Flaws: Disease. Bonds: Rich, Family, Adventurer. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Bertram Morris, Male Half-Elf Wizard 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)15 (+2) 9 (-1)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 600 gp. Chrysoberyl (150 gp). 1 Minor magic item.


Social Check DCs


Frederick Atherton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a brown poncho over his likewise colored trousers and shirt. He keeps his chestnut hair in a flapper bob. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He is content; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Criminal record, Immigrant. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Frederick Atherton, Male Human Ranger 11
Medium (5'6") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 15 (+2)9 (-1)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Golden yellow topaz (1300 gp). Red-brown spinel (40 gp). Banded agate (15 gp). Jasper (30 gp). Hematite (15 gp).


Social Check DCs


Uraim Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is slicked back into a classic pompadour. His brown eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Sculptor in town.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Athletic, Impeccable, Artistic. Bonds: Job. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Uraim Trollbleeder, Male Dwarf Warlock 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1200 sp. 1 Climber’s kit.


Social Check DCs


Loopmottin Timbers, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in earthy colors with a blue and yellow handkerchief worn on her right side. Her auburn hair is thinning but still full. Her amber unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Loopmottin took refuge in the large cave and found the beat up longbow and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Attractive, Nature, Rich. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Loopmottin Timbers, Female Gnome Rogue 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)6 (-2) 8 (-1)8 (-1)
Skills Nature +0, Perception +1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 sp. 1 Masterwork Artisan’s tools.


Social Check DCs

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