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NPC Generator

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Advanced [show]


Ekemon Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He is portly but not overly obese. His purple hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ekemon Charity, Male Tiefling Sorcerer 5
Medium (6'3") Tiefling, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 5000 sp. Star ruby (500 gp). Aquamarine (300 gp). Citrine (70 gp). Carnelian (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Great Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a pastel suit. His fur is cut close to his head. His eyes are blue and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and to be a cartwright again

Flaws: Mundane, Insane. Bonds: Job, Enemies, Family. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Great Shoe, Male Tabaxi Commoner 1
Medium (6'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 9 (-1)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Kelter Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white vest and prefers violet and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is red and curly. His eyes are brown and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Kelter lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Kelter Tosscobble, Male Halfling Paladin 5
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Arcana +4, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Gerald Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His chestnut hair is still thick. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Half-Elves. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a white middle class family as the only child. Gerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To end his boredom; and seeks redemption

Ideals: Justice. Flaws: Ugly, Antagonistic, Mundane. Bonds: Criminal record. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Gerald Wilmont, Male Half-Elf Druid 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Athletics +2, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. Red spinel (40 gp). Black pearl (1200 gp). Red spinel (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Althaea Lathalas, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her rapier. Her red hair is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Althaea Lathalas, Female Elf Druid 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 2 Tanglefoot bags.


Social Check DCs


Sarai Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this woman wears a weathered and beat up set of banded mail beneath an oversized red coat. Her golden hair is cut short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She never swears and excessively uses polite adverbs when speaking. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: When she was but 4 years old her parents immigrated from the east. Sarai was born on a far eastern island where she grew up under the tutelage of her father, an expert Body Guard. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane. Bonds: In love, Immigrant. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Sarai Tallfellow, Female Halfling Wizard 5
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 27 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +7, Performance +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Roofer. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a rose on it. She has a long black ponytail with little hanging trinkets. Her amber unseeing eyes seem to look past you.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her father's forge. She's also a talented Performer, but doesn't like to broadcast it.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural elven artifacts is her passion

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Anne Connors, Female Half-Elf Sorcerer 8
Medium (5'9") Half-Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 10 (+0)17 (+3)
Skills Deception +6, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 90 pp. Obsidian (5 gp). Eye agate (5 gp). Banded agate (5 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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