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NPC Generator

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Advanced [show]


Jacoba Rayden, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a brown feathered hat and brown clothes. She wears a feathered hat to cover her moderate length black hair. She has a dull look in her brown eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a ruthless business woman, a trait she acquired from her father.

History: She comes from a rich western family. She worked as a nervous Miller and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A strong sense of loyalty to Half-Orc people; and expand her business

Ideals: Persistence, Entrepeneur. Flaws: Racist. Bonds: Rich, Job. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jacoba Rayden, Female Human Expert 7
Medium (4'9") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)8 (-1) 14 (+2)11 (+0)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: Azurite (10 gp).


Social Check DCs


Rezena Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears professional attire. She carries with her a set of flails, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her silver crest is drawn into a tight pony tail with a card scrunchie. Her gold eyes have a joyful gleam in them most of the time.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a small toy that she constantly fidgets with.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rezena took refuge in the large cave and found the beat up flail and armor she uses now. She got away from her former life and has fallen to alcoholism.

Motivation: Regain custody of her son; and to pay off her debts

Ideals: Fighting. Flaws: Emotional, Addict. Bonds: Attractive, Nature. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rezena Hashphronyxadyn, Female Dragonborn Rogue 4
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Alexandrite (500 gp). Banded agate (6 gp). Azurite (6 gp). Lapis lazuli (6 gp). 2 Thunderstones. 1 Antitoxin.


Social Check DCs


Seven Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is generally shirtless and showing off her tattooed chest. She has styled her red fur well, parting it to the left. She wears crescent spectacles with a black brim.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Seven was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Seven's father didn't care for her much, and the feeling was mutual. She struck the Carter job and began her own company from there.

Motivation: She feels the way she acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Mentor, Job. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Seven Of Ale, Female Tabaxi Aristocrat 10
Medium (4'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 13 (+1)9 (-1) 18 (+4)10 (+0)
Skills Animal Handling +8, Athletics +7
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +7

Possessions: 2000 gp. Large well-done wool tapestry (600 gp). Silver comb with moonstones (900 gp). Jeweled anklet (4000 gp). Jeweled electrum ring (3000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Andram Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. His hair is short and brown. His eyes are red and catlike.

Personality: He dislikes all the random violence that takes place in the east. He has a habit of throwing himself into exceedingly dangerous situations.

History: Andram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Carter, but he got bored and became a Sailor. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.

Ideals: Pacifist. Flaws: Impulsive, Secretive. Bonds: Attractive, Poor, Job. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Andram Ennui, Male Tiefling Paladin 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. A delicate silver chain set with a tourmaline (60 gp).


Social Check DCs


Cagak Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a brown scarf. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Artistic, Gifted, Persistence. Flaws: Mundane. Bonds: Job. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Cagak Wentworth, Male Half-Orc Wizard 3
Medium (6'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 6 (-2)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 8
Languages Common, Orc, Gnoll, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. Star rose quartz (20 gp). Brown-green garnet (150 gp). 1 Good lock.


Social Check DCs


Unvera Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her chestnut hair is knotted and matted. She is very pretty but has cold, dead eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Unvera was born in the south. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. Days after completing her studies, news broke out that her hometown was attacked by giants. Unvera was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She has passion for adventuring and risk.

Ideals: Persistence. Flaws: Terse. Bonds: Attractive, Adventurer, Enemies. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Unvera Waggletop, Female Gnome Sorcerer 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Cockaby Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a tan suit, brown shirt, and blue tie. His moppish black hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Cockaby does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Cockaby was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Cockaby reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insomniac, Depressed. Bonds: Poor, Military. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Cockaby Fiddlefen, Male Gnome Monk 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 12 (+1)8 (-1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs

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