Theriatis Horineth, Male Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His hair is auburn, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Theriatis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He enjoys reading and quiet.
History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Theriatis took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable, Logical, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Unemployed
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Verin Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a green collared shirt and tan skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her hair is brown and curly. Her face is scarred and worn.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to her, and she is able to talk to them.
History: Born in the north to a Bounty Hunter, Verin learned a great deal about her father's area of expertise. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Elven compassion.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Job. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp. Black star sapphire (1000 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bundrigo Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears white leather gloves, a white jacket, and tight pants. His brown hair is cut short with large spiked bangs in the front. His blue eyes peer out from beneath his broad white hat.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He now owns his own business.
Motivation: Many dire rats want him driven away; and to be a performer again
Ideals: Persistence. Flaws: Mundane. Bonds: Job, Immigrant, Enemies. Occupation: Blacksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 8000 gp. Golden yellow topaz (1400 gp). Golden pearl (110 gp). Silver pearl (110 gp). Iolite (20 gp). Aquamarine (1400 gp). Azurite (10 gp). Tiger eye turquoise (10 gp). Azurite (10 gp). Red-brown spinel (110 gp). Eye agate (10 gp). Violet garnet (1400 gp). Eye agate (10 gp). Blue quartz (10 gp). Hematite (10 gp). Jasper (20 gp). Deep green spinel (110 gp). White pearl (110 gp). Obsidian (10 gp). Banded agate (10 gp). Rose (20 gp). Iolite (20 gp). Rock crystal (20 gp). Eye agate (10 gp). Alexandrite (1400 gp). 1 Medium magic item.
Margery Royston, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. Her white hair is thinning but still full. She has a tattooed face.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Margery fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she feels that her past leaves her morally obligated to help
Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Religious, Enemies. Occupation: Bather
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Uraim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of death around his neck, and a sai on his belt. His black hair is knotted and matted. He wears an eyepatch.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can't help but pocket interesting objects he comes across
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uraim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 10000 cp.
Tharivol Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has the majority of his body covered in plate. He wears a deerstalker hat to cover his moderate length golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with writing.
History: Tharivol was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his writing dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Bonds: Attractive, Religious. Occupation: Beggar
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp. Freshwater pearl (4 gp). Rock crystal (50 gp). Alexandrite (700 gp).
Hunter Blythe, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His feathered hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are amber.
Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Ugly, Disease, Antagonistic. Bonds: Religious. Occupation: Masseuse
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 29 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 13 (+1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3100 gp. Alexandrite (1400 gp). Moss agate (13 gp). Star rose quartz (50 gp). Red spinel (70 gp). Rich purple corundum (700 gp). Jade (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
