Anakis Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears light armors faded through time and improper care. Her long dark red hair is drawn into a two foot long braid. Her thin eyebrows rest above her beady white eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against drow.
Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Enemies. Occupation: Tailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Williamina Brady, Female Human [Permalink]
Personal [hide]
Description: She has a large grey mantle and cape that has been intricately interwoven into her tan robe. Her skin is fair and her fingers are delicate and long. Her golden hair is thinning but still full. She is baby faced.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Williamina was raised in a hard working conservative environment. She worked as a nervous Barkeep and found it very stressful. She's also a talented Bather, but doesn't like to broadcast it.
Motivation: An old rival family wants her found; and sabotage a competitor
Ideals: Passionate, Justice. Bonds: Job, Family. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
Possessions: 60 gp.
Aura Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'1" and wears a robe, a symbol of luck around her neck, and a flail on her belt. Her right hand appears badly burned and disfigured. Her fur is cut close to her head. She has a tattooed face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in a small village she learned the ways of the warrior from her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now spends her time doing works of charity.
Motivation: Retire the richest woman in the east.
Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Military. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 7000 sp. Hematite (6 gp). Bloodstone (60 gp). Obsidian (6 gp).
Traulam Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair is slicked back into a classic pompadour. Her violet eyes are slightly larger than normal.
Personality: She dislikes all the random violence that takes place in the south. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Traulam is combative with any and all who dare try her patience in the slightest.
History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Mason soon after.
Motivation: To prove her worth to the world; and balancing her hectic life and new mason responsibilities is difficult
Ideals: Pacifist, Justice. Flaws: Impulsive. Bonds: Immigrant, Poor, Job. Occupation: Mason
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Ignan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 5000 sp.
Smoking Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her gray fur is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She is afraid of women and trembles around them
History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: To settle down with her crush; and wants to have a good time and be beloved
Ideals: Joker. Flaws: Insane, Shy, Disease. Bonds: Immigrant. Occupation: Masseuse
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: Jet (140 gp). Obsidian (7 gp). Moss agate (7 gp). 1 Masterwork Common Ranged Weapon.
Therai Mute, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears black trousers with grey and black striped suspenders. He wears various colorful collared shirts. His hair is brown and very short. His skin is flawless and his black eyes scan people very quickly.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a Fletcher, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Animal Trainer.
Motivation: Wishes to resurrect an old love; and expand his business
Ideals: Justice. Bonds: Attractive, Poor, Job, In love. Occupation: Animal Trainer
Voice: Indian accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Violet garnet (200 gp). Alexandrite (200 gp). Rhodochrosite (7 gp). Golden yellow topaz (200 gp). Eye agate (7 gp).
Mord Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is smooth and relatively long. His gray eyes peer out from beneath his feathered white hat.
Personality: A deeply religious man he believes everything happens for a reason. He also hits on women, regardless of circumstances.
History: Gifted from a young age, Mord studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and to settle down with his crush
Ideals: Gifted, Fighting. Bonds: Rich, Religious, Has a crush. Occupation: Fisher
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!