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NPC Generator

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Advanced [show]


Nella Dayton, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a large white mantle and cape that has been intricately interwoven into her brown robe. Her brown hair is lengthy and is close to two feet long. Her eyes are violet and catlike.

Personality: She is extraordinarily eccentric. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is greedy

Ideals: Joker. Flaws: Insane, Secretive. Bonds: Rich, Debt. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Nella Dayton, Female Half-Orc Warlock 6
Medium (4'9") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 18 (+4)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Halfling, Aquan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 1000 gp. Star rose quartz (60 gp). Moss agate (15 gp).


Social Check DCs


Oriff Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears brown painted combat armor at almost all times. Her chestnut hair is cut short with large spiked bangs in the front. Her brown eyes peer out from beneath her top brown hat.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised in a white middle class family as the only child. Through the years after Oriff was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Oriff's father didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Joker. Flaws: Antagonistic, Mundane. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Oriff Silverstone, Female Dwarf Sorcerer 12
Medium (3'9") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 74 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 4000 gp. A small bag of saffron. (20 gp). Jeweled anklet (4000 gp). Jeweled anklet (4000 gp). Sapphire pendant on gold chain (2400 gp). Cloth of gold vestments (170 gp).


Social Check DCs


Vicky Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is cut jaggedly and amateurishly. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a minor phobia of water and hates getting wet.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Interpreter arts, while her father instructed her in etiquette, music and courtly manner. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vicky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Rich, Religious. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Vicky Meliamne, Female Half-Elf Paladin 2
Medium (4'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 150 gp.


Social Check DCs


Mozikth Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His crest is cut close to his head. His red eyes dart from person to person.

Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he wants to get laid

Bonds: Job, Attractive, Rich, Enemies, Has a crush. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Mozikth Tiammanthyllish, Male Dragonborn Druid 11
Medium (6'2") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)17 (+3) 17 (+3)16 (+3)
Skills Investigation +7, Stealth +5
Senses Passive Perception 13
Languages Common, Undercommon, Celestial, Terran
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: 900 gp.


Social Check DCs


Two Llamas Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses in pastel turtlenecks beneath a grey coat with tan slacks. She has moderate length lavender fur. She tend to wears goggles to shield her eyes.

Personality: Two Llamas is depressed about a lot of things. She tends to be a nihilist. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born the only child of a wealthy merchant. Like her father and her sister before her, after school she went straight into learning to become a Server. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Depressed. Bonds: Job, Rich. Occupation: Server

Voice: Deep voice with rolling R's

Attributes [hide]

Two Llamas Of Storm, Female Tabaxi Bard 8
Medium (5'10") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 150 pp.


Social Check DCs


Shadow Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears professional attire. She wears a colorful flower in her brown fur. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Shadow is depressed about a lot of things. She tends to be a nihilist. She always tries to repair and not replace. It was this mentality that drove her into the Unemployed business.

History: Born to a pair of adventurers, Shadow grew up listening to her mother's many stories. She found a children's book about a Tabaxi Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has passion for adventuring and risk.

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Adventurer, Criminal record. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Shadow Mist, Female Tabaxi Expert 3
Medium (5'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Superior lock. 1 Silk rope. 1 Masterwork manacles.


Social Check DCs


Ernest Blankley, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. He has dyed his greying golden hair a little too much giving a sharp golden color. His green eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.

History: He was born in the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ernest grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ernest. He used his abilities to trick people and travel the world for free.

Motivation: He is compelled to act according to his religious beliefs; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Criminal record, Religious. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Ernest Blankley, Male Human Commoner 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp.


Social Check DCs

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