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NPC Generator

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Advanced [show]


Markosian Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in a clean green cloak covering her clean studded leather. Her purple hair has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.

Personality: She loves telling others what to do and how they should feel about things. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Markosian was born with her father's beautiful face. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants a kiss; and an old rival family wants her found

Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Family, Has a crush. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Markosian Fear, Female Tiefling Druid 8
Medium (5'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)11 (+0) 11 (+0)21 (+5)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Principle, Female Tiefling [Permalink]

Personal [hide]

Description: She wears black painted combat armor at almost all times, and she perpetually has her longsword ready. Her purple hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: A skeptical and narcissistic woman, Damaia's first love is herself. Her second love is also herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents enrolled her in a Expert school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Damaia Principle, Female Tiefling Expert 6
Medium (4'11") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Volen Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Mayor. Her head has been shaved. She wears a mask on her face.

Personality: She likes to make people angry or surprised. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: She was born a particularly ugly child, much to the horror of her parents. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To find somewhere to settle down; and half-orc compassion

Flaws: Ugly, Antagonistic, Racist, Mundane. Bonds: In love. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Volen Heiser, Female Half-Orc Barbarian 11
Medium (4'7") Half-Orc, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 95 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Deception +5, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 3d8-2, Ranged +3 / 3d8-1, Grapple -1

Possessions: Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Fire opal pendant on a fine gold chain (1500 gp). Gold and topaz bottle stopper cork (1700 gp). Gold dragon comb with red garnet eye (1700 gp). A silver and pearl hairclip (70 gp).


Social Check DCs


Seven Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. He keeps his black fur in a pixie cut. He has a dull look in his blue eyes.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Mercenary profession.

History: Born in the west to a Navigator, Seven learned a great deal about his mother's area of expertise. Seven was born on a far western mountains where he grew up under the tutelage of his mother, an expert Navigator. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and expand his business

Ideals: Gifted. Flaws: Insane. Bonds: Job, Immigrant, Criminal record. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Seven Plume, Male Tabaxi Ranger 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 17 (+3)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Anselm Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many green ritualistic tattoos. He is dressed in earthy colors with a yellow and green handkerchief worn on his right side. He wears a small hat to hide his balding. This gray eyed northerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Disease, Greedy. Bonds: Adventurer. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Anselm Gracey, Male Half-Elf Paladin 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)10 (+0) 14 (+2)17 (+3)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Valafar Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. He wears a Stetson hat to hide his balding. His eyes are gold and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east. Valafar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valafar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Poor, Nature, Immigrant. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Valafar Wisdom, Male Tiefling Monk 3
Medium (5'2") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)9 (-1) 14 (+2)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp).


Social Check DCs


Roywyn Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light blue in addition to tight pants. Her golden hair has been sun bleached extensively. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She is calm most of the time but flees social interaction. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Roywyn lived on a farm with her mother, near the main road leading to a nearby town. Her mother had invested heavily in several trade routes and wanted her to inherit them. By chance she met her sister recently and the two have been together since.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Family, Rich. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Roywyn Nackle, Female Gnome Commoner 12
Small (3'4") Gnome, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 84 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 19 (+4)14 (+2) 7 (-2)14 (+2)
Skills Religion +6, Survival +2
Senses Passive Perception 8
Languages Common, Gnome, Draconic, Terran
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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